prog: (Volity)
prog ([personal profile] prog) wrote2007-05-23 10:41 am
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HTML Testbench: first demo

It's worth a personal blog entry, if not a Volity blog entry: Demo of an HTML game UI, running in an HTML port of Testbench. Testbench is otherwise a Java program that Zarf put together a while ago for testing SVG UIs.

This demo is probably boring and meaningless to you unless you're deep enough into the Volity trip to see where I'm going with this.

I am really on fire about the web client and don't wanna work on anything else. But I must! I'll suffer through one day of worky-work and then spend the rest of the week on this. I think I can make Web-Testbench feature-complete and also make good headway in the client as a whole before next Monday. (Yes, I realize I have a presentation to put together, too.) As things are for-real completed I'll announce them on volity.net forums.

[identity profile] chocorisu.livejournal.com 2007-05-23 09:54 pm (UTC)(link)
I'm not a huge fan of it, but you should seriously consider supporting a Flash API as well. Flash's internal scripting language is essentially ECMAScript (in fact I think it uses the Mozilla javascript interpreter) so it strikes me that supporting it wouldn't be that hard.

A LOT of people are familiar with Flash and there's a million "YouTube for games" sites out there already - but as far as I know none of them support true multiplayer games except through custom servers. Would be pretty sweet being able to use a standard API for that sort of thing.

[identity profile] chocorisu.livejournal.com 2007-05-23 09:55 pm (UTC)(link)
p.s. the demo was exciting. :D

[identity profile] prog.livejournal.com 2007-05-23 10:32 pm (UTC)(link)
The thing is (as I was nattering to cnoocy upthread) this would support Flash as-is. The Flash movie would have to be set up to use Flash's JavaScript bridge in order to pass messages to and from its container, but that's all we need.

Yep, it's all about the multiplayer. And I think I can make this happen soon...