OK, I'll explain that part, since all two of you are so antsy about it...
The profundity to which I referred was the way the solution to that one ToK-mastered round that took more than an hour came to me, all of a sudden and right before my turn. That sort of clean and instant break from hopeless ignorance to enlightenment had not happened before with me, at least not in Zendo. I hope it happens some more. :)
I was also very happy that the game came to an end at all. I have been in plenty of long Zendo games before, but usually more students are involved, meaning that people have to wait even longer before their turn comes around, and I think the net discouragement increases. I get really bored with this setup before too long. This one game encouraged me to insist on small groups in the future.
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The profundity to which I referred was the way the solution to that one ToK-mastered round that took more than an hour came to me, all of a sudden and right before my turn. That sort of clean and instant break from hopeless ignorance to enlightenment had not happened before with me, at least not in Zendo. I hope it happens some more. :)
I was also very happy that the game came to an end at all. I have been in plenty of long Zendo games before, but usually more students are involved, meaning that people have to wait even longer before their turn comes around, and I think the net discouragement increases. I get really bored with this setup before too long. This one game encouraged me to insist on small groups in the future.