Apr. 12th, 2002

1040EZ

Apr. 12th, 2002 11:10 am
prog: (Default)
Can I get a witness on my interpretation of the 1040EZ? If this line I ignored before means what I think it does, then I get a credit that snugly covers what I'd otherwise owe.

Read more... )
prog: (Default)
Erik points out that P&X is selling way better than this.



Also, thanks to various parties for the tax help. Due to the twin surprises of the federal tax credit and the state's rent-based exemption, my debt has become a small refund. Pretty good.

Though I'm naturally happy at how things turned out, part of me looks askance how nicely the credit covers my unexpected federal debt, and tempers my relief with suspicion. Which is just how it ought to be, really.



I like how iJournal is formatting my Current Music field now. Yes, it's my favorite band, missing value, with the title track from their self-titled debut album. It plays over and over on every MP3 stream I listen to. How strange.
prog: (Default)
Amusing to me: I have declared today as a day off. It occurs to me that I can't recall the last day I didn't do any book-work. Certainly not any recent weekend day. Maybe I'll take tomorrow off, too.

It's a good time to rest. I feel drained and edgy. Some of this because of, I dunno, people feeling their oats due to Spring arriving, and some of these people are jerks. And the oats of jerks bear bitter fruit. So today I get cars jumping at me at the crosswalk, I get petition-carriers making racial jibes as I pass them by, I hear my friend complaining to me that she twice got hit on by unfamiliar weirdos in familiar places today. I don't lose my cool, but it makes me a little wobbly, and I'm already as over-oxygenated as anyone due to the weather.

Think I'll play some computer games. Picked up "Zork: Grand Inquisitor" some weeks ago because it was there. I start it now.

Yes, I know I owe people websites, too. These are cooking, they're cooking.
prog: (Default)
Well. So much for that.

The amusement of playing a Mac OS X-native game that was first released for Windows in 1997 wears off quite quickly if there's nothing to support it.

The opening is reasonable: you're caught outside after curfew in a dictatorial town, and so (overlooking the fact that you the player are given no reason who your character is and why he or she is there) the first puzzle is finding something that will make one of the residents let you inside the safety of their home. But once you've done this, the interactivity goes away. You watch a little movie where he talks to you about stuff while you stand stone-still and silent, and then he decides you're trouble and tells you to leave while he keeps your treasure, which you do without a peep of complaint.

Mm. For all I know, that's what you're "supposed" to do, but I have no reason to believe it. Mostly I'm cheesed that the game in no way acknowledges you've been robbed; my PC silently accepts his/her fate, and won't even tell me why she/he refuses to bother the guy anymore. Even Baldur's Gate would have expanded the tree of options here, if only to let me try and beat the thief up.

To this game I say: blat

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