Aug. 21st, 2003

prog: (Default)
Not much in the way of meaningful updates from me lately. Being productive at work, where deadlines loom and deliverables rise bravely to meet them, and meanwhile have gotten back on the MIGS horse. (I feel a little silly about that; it wasn't too many week ago I boldly stated I'd make it the focus of my free time, and was soon enough sharing my thoughts on some fool PlayStation dungeon crawl.)

Today I called a work-from-home so I can continue tuning my HTS Perl software. Code review tomorrow! Should throw together some sort of a presentation, but wonder if perhaps I should write the modules' test suite first, just to give me additional insight and reminder as to all the moving parts before I jabber about them to my bemused orkers. Good idea.

I must also dust off a combinatorial chemistry toy I was last seen fiddling with last spring; one of the chemistry fellows recently wondered aloud at me if one could programatically define "chemical space" based on a tweakable set of limiting rules (i.e. No triple bonds, no bonds between two non-carbons, and with 12 or fewer atoms, ok, how about 15 or fewer, and let's allow triple bonds this time, etc.), and my little folly was vaguely gamboling down this very path before I turned to more relevant projects. The toy's mechanical parts are of my own construction, but relies on a commercial program called Depict for its visual output. Depict is very fast, and its default color scheme hearkens to ancient vector-graphics arcade games, as seen in this illustration, excerpting from a webpage I made of all "possible" (but often highly unstable) compounds buildable with 6 or fewer O, N and C (with free H to fill valences). AVOID SPIKES

August 2022

S M T W T F S
 123456
78910111213
14151617181920
21222324252627
28 293031   

Most Popular Tags

Page Summary

Style Credit

Expand Cut Tags

No cut tags
Page generated Aug. 6th, 2025 01:43 pm
Powered by Dreamwidth Studios