Apr. 28th, 2005

prog: (Default)
Highline Rashomon is a new Michael Barrish site relating four friends' conflicting accounts of what exactly happened on the day they decided to explore an abandoned NYC train route. Good stuff.
prog: (khan)
As Jewel's poetry is to [livejournal.com profile] aspartaimee, so Orson Scott Card's early short fiction is to me. (A nice target for one's otherwise unfocused anger.)
prog: (galaxians)
Deus ExWorking on it. Good game, though now that I've gotten the hang of the controls I wish I were playing on a more difficult skill level; at the cowardly level I chose, direct hits from enemy gunfire tick off 1-2 percent of your total health. This doesn't give you much encouragement to bother with stealth.


Chrono Trigger Working on it, picking it up every few months. Nearing the end. (Uh oh.)

Myst IV This is a good game but I haven't touched it since January. Will surely have a hankering to get back into it in due time and will probably stick to it until it's done, then.

GTA: Vice City Last played a year ago, after a year-long break. I've been feeling like trying again, actually. I have already complained at length about the pacing issues I have with this whole game series. But it's so fun when it actually works...

Silent Hill 3 Will probably not touch again. I was making great progress with it, er, a year and a half ago, then got to a hard part and took a break. Have picked it up twice since then and made no progress either time. Stopped caring.

Pytho's Mask An Emily Short text game that I never got all the way through. The one play session I had with it ate up a morning at the Diesel, a couple of years ago. (I love playing text adventures at the Diesel.) I really ought to try it again; I think it's the only one of her games I haven't played through, and it's one of the shorter ones.

Fallout 2 Last played in early 2003. Liked it a lot, right up until I hit the endgame. I can't really recall why I didn't sally forth, but I didn't.

Trinity Yes, the old Infocom text game. Last played in mid-2001, back in the O'Reilly days. Got all the way to the endgame, didn't know what the hell I was doing, stopped. Have felt vaguely bad about it since then.

Suikoden II Last played in 1999. Got all the way to the endgame, but was depressed as hell about an utterly random plot twist that occurs near the end of the midgame, and didn't feel like making the final effort.

Lunar: Eternal Blue Last played in 1996, during my brief slackful post-graduation period. Got all the way to the final boss and died. The last save point was at the very beginning of its dungeon. Didn't feel like trying again. (This game had some severe problems with long, unskippable cutscenes prefacing tough boss battles.)

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