(no subject)
Feb. 23rd, 2006 02:18 amThe first betapalooza was a great success. Attendees included
rikchik,
cnoocy,
pheromone, and marymary. Add in the Andys and I, and you have just enough people to lounge comfortably around the Volity HQ with laptops, making a concerted effort to beat on the system and different games. People had fun breaking stuff and playing games and eatin cookie-like objects that
radiotelescope made.
Nothing was broken so seriously that any games had to be abandoned, as far as I know. Many fine RT tickets were generated, and I received a lot of valuable insight on some difficult problems I still haven't quite solved with Fluxx. Going to be tweaking that some more this week.
I have to say that I'm thrilled to finally see my local friends (outside of the old MLGN crowd) playing our Volity games, and starting down the road towards making their own. Naturally I can't discount the awesomeness of the nationwide Looney community starting to get into the system, but I know that if I get a lot of smart cool locals involved it will provide me with tremendous and sustained work-energy.
Thanks to all who came. We should think about doing another one in two weeks, I say out loud. Alternative venues have been offered, so we can maybe even involve more than four other people...
RT is making me kind of sad because it doesn't do exactly what I or all our testers want it to do (I know, how dare it, right?) and I find myself having to hack it. And I really really really don't want to, because (especially after an event like this evening's) I have so much more relevant stuff to work on oh yes.
I'll just put it to one side, and then pull in
daerr to help me with this the next time he's around. Despite the fact that, as I write this, he thinks that he's successfully scraped the project wholly onto my plate. Sorry, man.
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Nothing was broken so seriously that any games had to be abandoned, as far as I know. Many fine RT tickets were generated, and I received a lot of valuable insight on some difficult problems I still haven't quite solved with Fluxx. Going to be tweaking that some more this week.
I have to say that I'm thrilled to finally see my local friends (outside of the old MLGN crowd) playing our Volity games, and starting down the road towards making their own. Naturally I can't discount the awesomeness of the nationwide Looney community starting to get into the system, but I know that if I get a lot of smart cool locals involved it will provide me with tremendous and sustained work-energy.
Thanks to all who came. We should think about doing another one in two weeks, I say out loud. Alternative venues have been offered, so we can maybe even involve more than four other people...
RT is making me kind of sad because it doesn't do exactly what I or all our testers want it to do (I know, how dare it, right?) and I find myself having to hack it. And I really really really don't want to, because (especially after an event like this evening's) I have so much more relevant stuff to work on oh yes.
I'll just put it to one side, and then pull in
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