Mar. 13th, 2006

prog: (Default)
Ten (intentionally) annoying alarm clock designs. I've blogged about some of these before, like "Clocky" the #1 pick.

I find the puzzle one notable because I've had the idea to do something similar, like writing a program that wouldn't stop making noise until I added two long numbers together. But I'm afraid that I'd just shut the speakers off, or unplug the computer. So using a physical puzzle intrigues me.

Another low-budget idea: Lock your alarm clock in a box, and put the key far away somewhere. Maybe next to the coffee machine.
prog: (Volity)
The next Volity betapalooza will be on Thursday March 23. Come visit the swank Volity HQ at 2 Linden Ave. in Somerville and help us test our client software and launch titles by playing games.

Or, stay home and use our client software to play games. Either is fine with us -- Volity is all about bringing remote people together over games, after all. But if you do come there will probably be cookies and stuff.

Lemme know if you plan on showing up in person; otherwise, just log in with Javolin, drop by the devchat (linked from the Game Finder window) and enjoy!

(Note: there will probably be a new release of Javolin between then and now, and it will be a fairly important one. I will post here when it's grabbable.)

August 2022

S M T W T F S
 123456
78910111213
14151617181920
21222324252627
28 293031   

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 8th, 2025 12:46 am
Powered by Dreamwidth Studios