(no subject)
Apr. 19th, 2006 04:12 amFinally got my first big AJAX application to work in MSIE, after another angry afternoon. At least there is this: nowhere do I sniff your browser. I instead succeeded in tuning the code until it supported two browsers equally well, and then three, with all the browsers executing the very same lines of JavaScript. I have Prototype to thank for some of this. (I don't doubt that it does some sniffy activity but it's all abstracted too far away for me to care.)
It right now supports the latest releases of Safari, Firefox, and Windows IE. And that's good enough for now. My thanks again to the Andys, who have been insisting that all aspects of the new site and Gamut should be as Windows-friendly (or anyway Windows-tolerant) and we can manage. Left to my own devices, I would have cut corners long ago.
Anyway, full of blind thrashing rage, I spent the rest of the evening drinking beer with J and playing video games and eating soup and reading science fiction. All quite therapeutic. Feeling good, and looking forward to work tomorrow.
I picked up Ace Combat 5 for PS2 again two nights ago, several months after I last touched it, and have carved a good ways through it. I'm enjoying it a great deal. It's a really long game; I feel I just passed the halfway mark in the storyline, and I've already flown more missions than Ace Combat 4 had. I sure do enjoy lightweight flight sims.
It's also a lot harder than the last game, in a good way. The combat is still fairly easy (the enemies are all pretty dumb, while your own plane happily carries a finite-but-ludicrous amount of munitions), but it's now been relegated to a sort of pacing mechanism while you accomplish the other mission objectives in each stage. Each mission is significantly different than the others, and many are tough enough require a lot of retries. It's not frustrating, though; I have yet to feel like I was handed an unfair amount of setback, like some other mission-based games are wont to do, cough cough GTA.
Despite all the short-term frustration and stress, April's looking pretty good 'n on target. I think I can ease off the self-abuse while still getting a lot done over the next 10 days.
It right now supports the latest releases of Safari, Firefox, and Windows IE. And that's good enough for now. My thanks again to the Andys, who have been insisting that all aspects of the new site and Gamut should be as Windows-friendly (or anyway Windows-tolerant) and we can manage. Left to my own devices, I would have cut corners long ago.
Anyway, full of blind thrashing rage, I spent the rest of the evening drinking beer with J and playing video games and eating soup and reading science fiction. All quite therapeutic. Feeling good, and looking forward to work tomorrow.
I picked up Ace Combat 5 for PS2 again two nights ago, several months after I last touched it, and have carved a good ways through it. I'm enjoying it a great deal. It's a really long game; I feel I just passed the halfway mark in the storyline, and I've already flown more missions than Ace Combat 4 had. I sure do enjoy lightweight flight sims.
It's also a lot harder than the last game, in a good way. The combat is still fairly easy (the enemies are all pretty dumb, while your own plane happily carries a finite-but-ludicrous amount of munitions), but it's now been relegated to a sort of pacing mechanism while you accomplish the other mission objectives in each stage. Each mission is significantly different than the others, and many are tough enough require a lot of retries. It's not frustrating, though; I have yet to feel like I was handed an unfair amount of setback, like some other mission-based games are wont to do, cough cough GTA.
Despite all the short-term frustration and stress, April's looking pretty good 'n on target. I think I can ease off the self-abuse while still getting a lot done over the next 10 days.