Spent the afternoon sketching the web-based UI for the revenue system, from both the game operators' POV (i.e. them who are collecting the money) and game players' (them who spend it). It will involve me writing a component which will display a thing that looks like an online bank statement, with all the usual sorts of sorters and pagers and such that people expect with it.
This makes me shrivel up a little because I spent so much time at Harvard doing this crap with experimental data, but then I realized it wouldn't be nearly as bad, since I think I can write SQL queries that will output tables that look exactly as they should on the Web. The tables required for ol' ChemBank were... not that. So that's good.
I don't know what I was smoking when I thought that the revenue system would be online in early September. It's a hard job. I've been fully into the swing of it for about a week, and it's quite clearly weeks away from having a first draft ready. But when it is ready, boy, you're gonna hear about it.
It comes as a perverse blessing that the company that wanted my ass so badly a month ago has been really slow on the follow-through, since it's not like I'm wanting for time to work on this. But I keep sinking further into debt.
I have other cool ideas for neat Volity features that can be developed in parallel but they'll take some social engineering of a highly specific nature. Hm.
The old man is having circulatory issues in his leg, the one with the replacement hip in it. The first doctor they saw about it announced his prognosis with a deadpan joke about amputation, and really this is exactly the sort of thing you shouldn't do in the presence of my mother. O, the voice mails I got. By the time I caught up with them they had stopped freaking out, thankfully.
This makes me shrivel up a little because I spent so much time at Harvard doing this crap with experimental data, but then I realized it wouldn't be nearly as bad, since I think I can write SQL queries that will output tables that look exactly as they should on the Web. The tables required for ol' ChemBank were... not that. So that's good.
I don't know what I was smoking when I thought that the revenue system would be online in early September. It's a hard job. I've been fully into the swing of it for about a week, and it's quite clearly weeks away from having a first draft ready. But when it is ready, boy, you're gonna hear about it.
It comes as a perverse blessing that the company that wanted my ass so badly a month ago has been really slow on the follow-through, since it's not like I'm wanting for time to work on this. But I keep sinking further into debt.
I have other cool ideas for neat Volity features that can be developed in parallel but they'll take some social engineering of a highly specific nature. Hm.
The old man is having circulatory issues in his leg, the one with the replacement hip in it. The first doctor they saw about it announced his prognosis with a deadpan joke about amputation, and really this is exactly the sort of thing you shouldn't do in the presence of my mother. O, the voice mails I got. By the time I caught up with them they had stopped freaking out, thankfully.