Just checked a Space Station Assault bot into our private Subversion repository. It actually doesn't play that good a game, but it does demonstrates basic defensive tactics to novice human opponents, which is mostly the reason I built it. I can add more smarts to it later, but for now, mission accomplished.
Also checked in a passel of Perl library patches that this work unearthed. I'll make it all live tomorrow, or maybe Sunday, depending on how soon I can find a block of solid can-reach-a-computer-if-something-explodes time.
This is the deepest bot-writing exercise I've done with Volity and it also showed a lot of weaknesses in the bot library design and documentation. Actually, the docs is what needs the most work.
Anyway, this was the first tech part of the fun mini-scheme I have cooking. Next comes some good ol' social engineering. (And it was earlier shmoozing that launched this project, and there will be more tech to tackle later. Heel, toe, heel, toe.)
Gawr, I owe everyone emails on top of this. And I will have to make a blog post or two to volity.net this weekend as well. So busy! It's all good.
Also checked in a passel of Perl library patches that this work unearthed. I'll make it all live tomorrow, or maybe Sunday, depending on how soon I can find a block of solid can-reach-a-computer-if-something-explodes time.
This is the deepest bot-writing exercise I've done with Volity and it also showed a lot of weaknesses in the bot library design and documentation. Actually, the docs is what needs the most work.
Anyway, this was the first tech part of the fun mini-scheme I have cooking. Next comes some good ol' social engineering. (And it was earlier shmoozing that launched this project, and there will be more tech to tackle later. Heel, toe, heel, toe.)
Gawr, I owe everyone emails on top of this. And I will have to make a blog post or two to volity.net this weekend as well. So busy! It's all good.