Gameshelf blargh
Apr. 25th, 2007 11:38 amJust finished importing all the footage from the shoot. It went OK - there are various things that are different from the host segments we shot in January and which I don't like as much. I think we accidentally got a lot right the first time. All the host one-shots are a little too tight, and my hair looks weird. My face looks fine, though; I got
classicaljunkie's permission to break into her house and borrow some cover-up, but I think that NTSC helps more. The nicks look huge in the mirror, but in practice they're smaller than TV scan lines are tall. I'll worry more about blemishes when we move to HD. (Yeah, right.)
I'm sure I'll grind a lot down in editing - there's a lot of stuff to squeeze into this episode - so I don't think anyone will have time to themselves focus on all the stuff I didn't like, and anyway there'll be other stuff to look at. It's going to be a special effects extravaganza and will spend a goodly long time in post-production. I'm putting it away for now and will pick it up again some early morning when I feel like pouring an entire day into it. The completed show will appear sometime in May. This keeps us more or less to the bimonthly schedule I declared in January, so that's very nice.
Already starting to assemble the next show after, but I don't wanna put any actual work-type work into it until this one's in the can.
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I'm sure I'll grind a lot down in editing - there's a lot of stuff to squeeze into this episode - so I don't think anyone will have time to themselves focus on all the stuff I didn't like, and anyway there'll be other stuff to look at. It's going to be a special effects extravaganza and will spend a goodly long time in post-production. I'm putting it away for now and will pick it up again some early morning when I feel like pouring an entire day into it. The completed show will appear sometime in May. This keeps us more or less to the bimonthly schedule I declared in January, so that's very nice.
Already starting to assemble the next show after, but I don't wanna put any actual work-type work into it until this one's in the can.