Nov. 6th, 2008

prog: (Default)
I just realized that I didn't check in on any righty-blogs since before the election. Inspiration struck to not visit the obvious (and stoopider) sites, but instead to drop in on my favorite Internet Lost Soul, James Lileks. And he had this to say (emphasis mine):
I’m approaching the new administration with a blank slate. I have no desire to walk around frowning in perpetual grumptitude, and it would be intellectually dishonest to prejudge everything that happens before it happens, or see the smallest act in terms of some broad preconceived idea. I thought that was an impressive victory speech, and if someone offers to earn your support, well, take him up on it.
This. I do hope there's a lot of this going around.

(That post also has some fine screenshots and funny commentary about an ancient low-budget Dick Tracy flick. Worth looking at if you're a movie dork like me.)

Fallout 3

Nov. 6th, 2008 10:53 pm
prog: (galaxians)
Fallout 3 is fantastic. I've been in the mood for a wide-open, American-style CRPG and this not only fills the bill, it may be the best example of its class I've played. I've dropped over 15 hours into it since Monday evening - ouch. It's leaning as hard on my addiction button as my last serious Angband streak did last year. Gonna have to ration my playtime.

I created the same type of character I played in Fallout 2 - a small woman with high INT/CHA/DEX. Dumping most skill points into Sneak, Lockpick, Speak and Small Guns. Trying to play "the stealth game" for real. It didn't work out that way in Fallout2, when I didn't try hard to maintain any sort of character-type out of the gate, and so spent most of the game running around in a bright purple robe zapping people with a customized cattle prod in broad daylight. Being a bit more judicious with character-building this time around.

I like that the game doesn't take itself too seriously; it's full of crazy little rules, especially regarding modifiers attached to items. The setting's got a whole lot of logical inconsistencies, but if you put on a lab coat you suddenly become better at hacking into computer systems, and I love that, so I don't care. (Right now my character is wearing a Solid Snake suit that gives her a Sneak bonus, and a gray fedora that lets her detect enemies around corners better. Yes.)

The writing and plotting are so cool and full of delightful surprises - literally from the very first moment you start a new game - that I'm not even reading the list of possible Xbox Live achievements you can get. I find myself as spoiler-averse to this game as I have been to any recent TV series I've enjoyed. That's rare.

I wish that my posts about Fallout 2 from five years ago were easy to find. They're buried deep in the untagged middle ages of [livejournal.com profile] prog-LJ.

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