prog: (zendo)
prog ([personal profile] prog) wrote2005-05-02 01:13 am

(no subject)

While I've been in the board games hobby for a while, Shadows over Camelot is the first title whose impending release I find myself eagerly anticipating. I love the idea of a collaborative game with a hidden traitor. I really like the idea that players have incentive to fling accusations of betrayal amongst themselves even with the possibility that nobody is a traitor.

This really sounds deliciously psychological blend of Knizia's "Lord of the Rings" with "Werewolf".

[identity profile] tahnan.livejournal.com 2005-05-02 02:59 pm (UTC)(link)
I forget who in the social circle introduced us to it. Cotton, I think? At any rate--the debate alluded to above is whether players are allowed to lie during CoM (in general at the table, or during private conversations after a chat token is played). Some people think the game is complicated enough without having to wonder whether things you've been told are true; some people think the heart of a game of alliances and secrets is lying to get people on your side.

It gets played occasionally among us, but only after first specifying whether lying is allowed. (Some people won't play it one way; some people won't play it the other.)