prog: (Default)
prog ([personal profile] prog) wrote2007-03-10 12:25 pm
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Gameshelf 5 on Google



YAY Google Video uploading finally works. If you haven't seen this show yet, it's probably the first Gameshelf episode that I like from top to bottom, so I do recommend it. Whee! (Yes, the first 20 seconds are the same as the promo I posted weeks ago.)

[identity profile] ruthling.livejournal.com 2007-03-10 05:42 pm (UTC)(link)
excellent.

grrowr!

this is wonderful!

[identity profile] meerkitty.livejournal.com 2007-03-10 08:06 pm (UTC)(link)
perhaps soon we can play that wwII strat. game?

or i could do citadel again...that was cool, but i think it'd be better with more people...:D

[identity profile] keimel.livejournal.com 2007-03-11 06:27 pm (UTC)(link)
Ahhhhhh!!! FLASHBACK SCENE!!!!

Although if you're going to have that reddish 1800's like photo color thing, it's good to have old timey music too, which was very subtly done.

It was a fun episode and I thought, while you were discussing the gameplay of werewolf, that you did a great job of slightly referencing the online version and giving Zarf's website as a link. Then you had the shameless plug. :) Not that it was a Bad Thing, not at all, but it was funny to see it there after thinking 'how subtle'.

It was good. Enjoyed it.

[identity profile] misuba.livejournal.com 2007-03-12 01:53 am (UTC)(link)
I like this ep a lot - there's nothing like live Werewolf! - but it does seem heavy on the jmac-standing-there-and-explaining-everything-first. Am I imagining things when I think that other eps have had more rules-explaining taken from the playtest shoot, and is this new ep a reaction against that?

[identity profile] prog.livejournal.com 2007-03-12 03:48 pm (UTC)(link)
Perhaps. I think this is an improvement over past eps, but it may become even better through using more gameplay footage to illustrate the jmac-talking points.

I think the Werewolf explainy bits actually hit this. The Citadels footage wasn't as good, so that ended up with a lot of me talking instead. (I'm hard-and-fast restricting the show to 30 minutes now, which means that only footage that stands on its own makes the cut. And sometimes there just isn't any.)