prog: (galaxians)
prog ([personal profile] prog) wrote2007-06-25 09:59 pm

Harry Potter and the Palette of Beige

I look at screenshots for the upcoing Harry Potter Wii game and think: Wha? Why is it so washed-out and yucky-looking? Why do the grounds around Hogwarts look like they were sculpted out of soggy oatmeal? Were the other games in the series like this?

The Wiimote-as-wand system sounds cool, as does mission-based play, but the game's world just looks bland and depressing and I'm not sure I'd like to spend much time there.

[identity profile] mmcirvin.livejournal.com 2007-06-26 11:05 pm (UTC)(link)
I've heard complaints that all the games for higher-end consoles like the PS3 and XBox 360 are brown, because when people discover they can do photorealistic graphics they immediately want to make everything dirty and grimy, this not having been possible before.

Wii games are usually bright and kandy-kolored, though, because the photorealism isn't there, and also because Nintendo likes that sort of thing.

Bring on the Mario palette

[identity profile] prog.livejournal.com 2007-06-26 11:44 pm (UTC)(link)
I don't think the maaaaagical world of Harry Potter should be an exception, even if this game is an adaptation of the (movie that adapts the) volumne with the John Ashcroft analogue and the CAPS-LOCK PUBERTY TIRADES.

(I don't know why I'm as excited about the movie as I am.)