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Harry Potter and the Palette of Beige
I look at screenshots for the upcoing Harry Potter Wii game and think: Wha? Why is it so washed-out and yucky-looking? Why do the grounds around Hogwarts look like they were sculpted out of soggy oatmeal? Were the other games in the series like this?
The Wiimote-as-wand system sounds cool, as does mission-based play, but the game's world just looks bland and depressing and I'm not sure I'd like to spend much time there.
The Wiimote-as-wand system sounds cool, as does mission-based play, but the game's world just looks bland and depressing and I'm not sure I'd like to spend much time there.
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Wii games are usually bright and kandy-kolored, though, because the photorealism isn't there, and also because Nintendo likes that sort of thing.
Bring on the Mario palette
(I don't know why I'm as excited about the movie as I am.)