(no subject)
Mar. 30th, 2004 10:08 amExperienced enough to conclude that, if NWN is a MUD, then SL is a MOO (or a MUCK or a MUSH). It focuses on attracting programmers to build strange and wonderful things not imagined by the people who designed the core world, or the scripting language it uses. And actually, it lies much closer to the MOO model that NWN does to the MUD one; it really is just a single, very large creative play-space, based around 3D graphics instead of text. This is attractive to me, and therefore all the more disappointing that my mighty Mac is too puny to play.
Well, it's yet another datapoint in my continuing quest to convince myself to buy a G5.
FWIW: My SL name is Prog Perkins. Feel free to refer me if you end up trying it out. (Not that I have any idea what referral gives you.)