Another nonsensical video game post
Jul. 8th, 2004 03:32 pmApparently the gimmick here is that it takes place 40 years ago, and has the player, as Solid Snake, trying to foil some dude's plot to make the Cold War boil over. Fortunately dude has hired the usual assortment of guards who, despite being deadly foes in close combat, are too self-absorbed to notice their comrades getting sniped in the head five paces away.
OK, so... that must mean that Snake was at least 60-65 years old during the first two MGS games? Who is he, Enoch Root? Well probably, or something like him, I bet, what with all the pseudoscientific mumbling that has powered the backstory so far. Be prepared for more gripping cutscenes featuring long monologues about the true nature of indentity and destiny. Also dollars to donuts sez that the player-character at the end is revealed to be not the Solid Snake we all K&L but instead a young Big Boss, dun dun dunnnn, with his whole dastardly and stupidly-named future still ahead of him.
Actually I'm pretty happy that the setting is going to force the game to be something besides a style-clone of MGS 1 and 2, since there's absolutely no excuse to have the magical enemy-radar and other hi-tech jibber-jabber. Well, unless they put it in anyway. "Our scientists have been working on this new nanotech, I mean, er, transistor-driven tracking system..." whatevah