Nov. 26th, 2005

prog: (zendo)
Today at [livejournal.com profile] dougo's I played RoboRally for the first time since I was introduced to it many years ago at [livejournal.com profile] kyroraz's northern abode. Back then, the fellow (not Mr. K) who liked the game and wanted to teach it to us set up the board in a "fun" way, which resulted in us failing to finish after several hours. I thought: this is a very clever mechanic, but a terrible implementation.

In tonight's game, the fan (yet another person) set up the board in a much simpler fashion, so I was willing to try again. We did finish after a couple of hours. At one point I got killed and sent all the way back to the start, which was painful, but largely my own fault since I had forgotten about the wrench-icon checkpoints. And I did manage to go out with style: just as the winner tagged the last flag, I purposefully programmed my robot to hit the first one (which it had spent the whole game struggling to reach) and then rocket forward in victorious glee, hurling itself into a pit.

But really, vague fun at best. In appreciation I turned the tables and taught the Rallyite how to play RAMbots, which i like 40,000 times better. Boy, do I like RAMbots. I could play it again and again. Uhh... there really needs to be a Volity version. Also I should carry my screens around with me (as I already do with various other gaming equipment; jmac is always ready to THROW DOWN).

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