(no subject)
Jun. 21st, 2006 12:59 amYipes. Modulo a three-hour-ish game break with the usual Tuesday crowd, spent the whole day on business correspondence and bookkeeping. I am getting nervous about my pledge to get the store online before Origins; only seven days left. I can do it, but after yesterday's meeting, and the subsequent staff meeting, there is so much else I want to do, all at once.
The store is important, and part of all this. I will finish the store.
Other Volity people are working on other fun things you will like. You will know when they're up.
Games: Don, again, and again dead last but at least tied with
ahkond. I don't get bidding games like this, and it still fascinates me more than it annoys me. Especially if the games are short.
That one German game about the tug-of-war garden gnomes. Very light, cute and silly. The components are quite clever, and the mechanics remind me a little of Currents.
Flowerpower, finally, after hearing so much about it. It's not really my cup of tea but I can see the appeal. And yes, it's very pretty, if you're into that sort of thing (as
cthulhia is).
The store is important, and part of all this. I will finish the store.
Other Volity people are working on other fun things you will like. You will know when they're up.
Games: Don, again, and again dead last but at least tied with
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
That one German game about the tug-of-war garden gnomes. Very light, cute and silly. The components are quite clever, and the mechanics remind me a little of Currents.
Flowerpower, finally, after hearing so much about it. It's not really my cup of tea but I can see the appeal. And yes, it's very pretty, if you're into that sort of thing (as
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)