Bits-n-chunx
Jan. 20th, 2007 09:35 pmWent to
ruthling's birthday bash (orchestrated by
grr_plus1) and again with the seeing of folks I haven't seen in a while. Left my hat behind because it got eaten by the giant foyer coat pile. I'm sure I shall see it again. Impressed a crowd of other guests' children with my DDR skills. I told them that they will become better than me with practice.
I love DDR. I gotta set up a StepMania machine somehow. (It can only exist in certain rooms of my apt, is the problem, else my landlady yells at me WHAT YOU DOING THE WHOLE HOUSE SHAKE WHAT IS WRONG WHY YOU DO THAT.)
Playing Angband again. I'm having as much fun with it now as I did in, uh, 1998. Currently have a ranger who keeps getting his ass kicked and forced to word-of-recall himself out of bad situations, but notably hasn't dropped dead.
Surviving past the prologue levels and into the long midgame is uncommon for me. When it happens, I'm riveted. When I inevitably do something stupid and die, I still feel like I had a good run.
Even though it's a bloody roguelike, it's enough to let me taste my addictive personality again. At least the game (if it lasts more than 15 minutes) gets into a rhythm of:
It is time for me to formulate a personal five-year plan, building off of that four-pillars stuff.
One way of expressing the ultimate goal: By 2012, I want to never need to work a day job again. This alone is not my primary motivation, but it is probably the most implication-filled of them, so there you have it.
Long-time readers will recall that five years ago today, in January 2002, I thought I was poised to take over the world as a writer of technical books. This did not happen. (I did write books, but to my surprise I hated it, and stopped as soon as my contracts were met.) Time has passed, and I have a renewed and (I daresay) far more potent pool of resources, experiences, and contacts. And I am much wiser.
Nothing really specific to say about it yet. I don't think the plans will be based on anything I'm not, in essence, already doing; they really will follow from the path I've set with the pillars. And they may end up being more of a framework of interlocking deadlines than actual plans. Whatever works. We'll see.
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
I love DDR. I gotta set up a StepMania machine somehow. (It can only exist in certain rooms of my apt, is the problem, else my landlady yells at me WHAT YOU DOING THE WHOLE HOUSE SHAKE WHAT IS WRONG WHY YOU DO THAT.)
Playing Angband again. I'm having as much fun with it now as I did in, uh, 1998. Currently have a ranger who keeps getting his ass kicked and forced to word-of-recall himself out of bad situations, but notably hasn't dropped dead.
Surviving past the prologue levels and into the long midgame is uncommon for me. When it happens, I'm riveted. When I inevitably do something stupid and die, I still feel like I had a good run.
Even though it's a bloody roguelike, it's enough to let me taste my addictive personality again. At least the game (if it lasts more than 15 minutes) gets into a rhythm of:
- Read WoR scroll
- Delve until full or forced to retreat
- Read WoR scroll
- Sell loot, shop, buy two more WoR scrolls
It is time for me to formulate a personal five-year plan, building off of that four-pillars stuff.
One way of expressing the ultimate goal: By 2012, I want to never need to work a day job again. This alone is not my primary motivation, but it is probably the most implication-filled of them, so there you have it.
Long-time readers will recall that five years ago today, in January 2002, I thought I was poised to take over the world as a writer of technical books. This did not happen. (I did write books, but to my surprise I hated it, and stopped as soon as my contracts were met.) Time has passed, and I have a renewed and (I daresay) far more potent pool of resources, experiences, and contacts. And I am much wiser.
Nothing really specific to say about it yet. I don't think the plans will be based on anything I'm not, in essence, already doing; they really will follow from the path I've set with the pillars. And they may end up being more of a framework of interlocking deadlines than actual plans. Whatever works. We'll see.