Of the four pillars, I've been paying the least attention to Volity. I've been quite aware of this, and last night was reminded of it further by a visit from those creatures of my mind I call
the boogeymen, the imps who crouch on my shoulder when I'm having trouble sleeping and chuckle into my ear about how I'm heading into failure, about what a fool I've been, reciting a catalog of my missteps. All I can do is twitch and moan feebly. It's awful.
The thing is, though, they're totally on my side. It's bitter medicine, but when it mixes with the morning sunlight, it turns into a fuel of tremendous potency. There's little that motivates me more than proving naysayers wrong about my own work,
even if they're imaginary projections of my semi-conscious anxieties. And I have to think they know exactly what they're doing.
So last night the boogeymen were cooing about all the wasted effort of last year, and all the threads that have been blowing in the wind for months. So today (after a lovely breakfast and etc.) I kicked ass across three Volity-related fronts. I finished redoing some libraries that were causing deep-set bugs from poor design decisions I made last year; I merged contributor code into the Subversion trunk, updated the change log, and chatted with said contributor; I closed a bunch of old tickets on RT and solved some new tickets that happened to come in during all this.
Much remains on the backlog but that was a fine day's (at least) work. And here it is only Monday. Very good. It is not wise to rely on
frustrated sprinting as a primary work pattern, but once in a while it can do a lot to make one feel more
able.
I am completely unprepared for the 'thon. Oh, I'm
going, all right, and it's going to choo-choo-train me right into the ground.
Why don't they look. I'll come out the other end a drained and broken man, I just know it. At least it's in the Somerville Theater this year, making for an easy hobble home. And my supporting entourage this year is gonna be great, too, so yay.
This year's logo (spotted via
derspatchel because I am not keeping up on the message board for some reason) is brilliant.
I am trying to get five stars in every song at the medium difficulty level in
Guitar Hero 2, so I can unlock a stupid bonus guitar (which does nothing for you gameplay-wise, just gives you something to brag about). It's hard but quite addicting, just like
Amplitude was a few year ago. All day I kept wandering over to the TV to throw on the silly little toy Gibson and try another couple of songs, which takes only 10 minutes, and then I felt done and went back to my desk for a while. Safer than Angband any day.
The difficulty ramp-up between Medium and Hard is pretty intense. I can't get through even a single song at that level.