May. 24th, 2008

prog: (Default)
It's been a little over a year since I signed my first truly independent work contract. I continue to feel like I've solved "work". I don't think I'll ever need to go job-hunting again. Unlike every other job I've had since graduating college, I'm not bored after a year of it, and I don't foresee that ever changing.

(Of course, in a real sense I am in fact looking for work all the time, now. But there ends up being a world of difference between attracting customers and seeking employers, as far as their respective outcomes go. It has everything to do with who controls you.)

Part of me just wants to embrace this evolved sense of work completely, invest some spare cycles into the next potential leap forward (Project X), and just let go of everything else for now. But I don't wanna, so instead I just procrastinate, by putting more time into Appleseed or X. Well, that could be a lot worse.

And X is going fine, thanks for asking. I am a little bummed that both my career and my biggest sub-project both deal with computer programming right now; though the projects are quite different the overall context is kind of monotonous. X is finite, though; the software itself has well-defined goals, and then it will go through a pass/fail submission process, which I hope to hit in around ten more weeks. If it fails, it fails, and if it passes, everything will change. But let's deal with that when we come to it.
prog: (galaxians)
The new Penny Arcade XBox game takes its gameplay cues from Final Fantasy, and is $20 despite being the first chapter of a downloadable episodic series. I find both of these facts surprising; I guess I was expecting something more like the Sam & Max games. Well, good for them that they're trying something new (sort of), but that's a double sawbuck I'm not spending.

What I really want is Sam & Max on my XBox. There are plenty of Googlable articles hinting at the advent of this very thing, and they're all over a year old. No idea if this means that good things are in store soon, or if it's a dead issue.

Oh but apparently there's a Wii version coming out. Cool.

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