Munny

Jul. 11th, 2009 01:13 am
prog: (tom)
hey dudes

Money's on my mind again because Unforeseen Events caused the business to skid a little in May, and due to the latency of the billing cycle I'm weathering the financial sting of it right now. It's not like the newbie mistake I made a couple of years ago that left me with no business at all for a while, but it still smarts.

Lately, when money matters of any size injure me, I start obsessing about money and feeling bummed about how cash-poor I have often found myself. Since stepping out on my own four years ago, I seem to get into these areas a little too frequently: barely treading water, and laughing at the idea of saving. Listen: A bunch of new and nifty five-dollar computer games have recently appeared on my radar, and I haven't bought any of them, because I can't justify a five-dollar game purchase right now. That my friends is chilling.

There is a small but resolute part of me that permanently holds the position that I've had my fun, but it's time to return to the safety of the salaried life, where I can get all the five-dollar games I want and also a 401(k). It knows it's always going to get outvoted, so it doesn't press the issue. But it does make sure to clear its throat every time a situation like this comes up, and it points out the most recent six-figure recruiter email I have received. "Just putting this out there," it says. "I know you're not asking for my advice. Take it as you will. Something to consider, is all." It makes humble and placating gestures.

Meanwhile, back in the world that exists outside of my skull, June 2009 has been the accounts-receivabliest month in Appleseed's history. This was in part due to a new partnership which has worked out very well so far, and I'm fighting (but not yet struggling) through a workload logjam in order to get a regular stream of new work going in that direction. So that's good.

Today I started casting out some lines looking for more work to better suit (and allow me to keep!) this increased work-capacity. I also attended a game-lunch at a friend's workplace that somewhat unexpectedly morphed into a miniature networking thing (hi guys), and it make me think that I ought to start going to more networking events outside the games bubble, or even the (somewhat larger) software bubble. Attend the sorts of events where I can hand out my Appleseed card and really mean it, see...

As for managing my money, I hope that I have finally found a way to say goodbye to the useless pile that is Quicken. I have created an account on yodlee.com, and filled it up with all my bank, credit card, investment and personal-loan information. I'm impressed with how well it's already categorized my existing spending history. I look forward to using it for a month, after which I'll see if I can't make a more realistic budget this time. And maybe not blow $100 in overdraft fees in one week...
prog: (Default)
So, a lot's been going on. Good things!

I've been playing a lot of role-playing games lately. I hosted a game of The Shab Al-Hiri Roach a couple of weekends ago, and yesterday I helped [livejournal.com profile] classicaljunkie host a play-through of The Immortal Murders to celebrate her birthday. In both cases I found that I'm capable of playing storytelling RPGs, but also found it a draining activity rather than an energizing one. However, I'm not sure how much of that was due to the act of playing and how much was from the additional stress of hosting.

I prefer narrating to literal role-playing, and it was interesting to discover the difference between the two. (Roach, a tabletop game, allows both styles. Immortal Murders is more like a LARP, so either you're role-playing or you're not playing at all.) With both styles, though, I felt on-edge and tense the whole time my character was on the scene, like I need to be ready to jump in at any moment. After only a couple of hours of this, I was pretty exhausted. Compare to a board game, with its regular cycle of high and low periods that I can ride for many hours (if the game is compelling enough). It could be that I'm just not playing right.



The Gameshelf shoot went great, even though I'm currently having a frustrating time importing the footage. I didn't think to clean the tape heads of the borrowed SCAT cameras - which many people use - before using them. As a result, the tapes have some schmutz on them, and every time Final Cut encounters such a blotch, it throws up its hands (as well as a modal dialog box) and saves the import-so-far to a file. There's nothing to do at this point except fast forward the tape a bit and pick it up from there, hoping that nothing juicy got skipped over. It also results in lots of smaller files to comb through versus a few long ones. This makes an already time-consumig task even longer. But I'll get through it.

This will be a fanatstic episode, but I think it's destined to be an anomaly among Gameshelfs... a "special" that I wanted to do specifically because it's so radically different than anything we've done so far, and it seemed like exactly what I personally needed to tackle in order to get into the show again. After this, we have to start getting disciplined about the show's format, enough so that planning, shooting and editing the episodes can maybe happen with some goddamn regularity for once. I have come to the conclusion the the show will never be really popular if it only comes out a couple times a year (if that).



I hope to open the jmac.org video store this week, where I will sell DVDs of The Gameshelf and Jmac's Arcade. I have high hopes for this. Even a handful of sales would help cover my materials costs of recent Gameshelf-related adventures. It would also serve as a huge encouragement to me to produce more of both, and in theory would also serve to promote the shows to a wider audience. The presence of the DVDs will probably get me to promote the shows more aggressively, at any rate. We'll see.



I'm rather buried in Appleseed work. I lost the subcontractor I was working with just as I picked up a new small job in May, leaving me with four tasks all on my own plate. This is too many. I've been dealing with these best as I can, and this includes starting the process of bringing in new help. I am hopeful about this.

I love running the business. For all my crazy project ideas it's still the only enterprise of mine that brings in revenues, so I shouldn't shy away from the idea of letting it grow. Honestly, a large part of me is reluctant to invest much energy into growing Appleseed beyond just-me. This is the part that considers it my "day job", with a scoff. It's the same part that fuels my eagerness to work on my nuttier entrepreneurial projects, which I spent most of last year and the start of this year chasing at full throttle, and it's not used to being told to shut up for a bit.

I owe myself another period of reckoning. 2007's four-pillar system worked well and it's time to take stock and see what I really want to be doing now. The answer, I suspect, will be different from last year, or the year before that. I can only hope that the answer will fit better than it has in the past.
prog: (Default)
Felt at loose ends this morning, so threw myself into Appleseed work, finishing a major phase of an interesting job that involves knocking PDFs around in novel ways. Emerged from a rare fugue just in time for supper.

I can't complain about my life too much when stress-relief means doing billable work.

(Also, I enjoy the chance to work with graphics, instead of just text. At the end of a work-phase the accumulated think-through doodles in my notebook look cooler.)
prog: (Default)
[Crossposted from Appleseed Blog]

While I do almost all of my work - and maybe a little too much of my play - on a MacBook laptop, I keep an older desktop computer in my office for tasks that are better left to sessile machines. I seldom use it interactively, though, and its display - balanced on the back edge of my desk - usually shows only whichever screensaver has most recently caught my fancy. (Was running SurveillanceSaver for a long time, but lately have favored HAL-9000.)

Recently, I discovered, quite by accident, a new use for this arrangement that may permanently improve the way I work. For a project I'm working on, I had reason to comb through some video footage that existed only on one of this machine's two hard drives. It was a time-consuming task, so inevitably the usual forest of Twitter clients and Gmail windows and RSS feed-readers and such sprouted up as I worked. (How strange, yes, as if by magic.) Presently I completed by task and switched back to my laptop, but decided that I liked how all the happy little info-stream windows looked on the larger display, so left them there.

After getting back to work, I quickly realized that the constant Bing! New email and Bong! new tweets and Doink! new news articles interruptions I had going on my laptop were now entirely redundant, as these same activities were also evident on the screen in the background. My background in physical space, recall, running on a separate computer.

Experimentally, I turned off all my laptop's many new-event notifiers. I found myself in a new place: the streams were still present, and I continued to stay current with the outside world, but the sense of constant interruption had vanished.

Now, when I need a micro-break, I need only cast my eyes up at my other display and see what's changed. I do this often enough that I never fall behind; the crucial bit is that I decide when I'm ready to take another sip from my personal external-info fountain, rather than have it splash me in the face while I'm in the middle of a thought.

I realize this exact solution isn't something that everyone can implement, since not everyone happens to have the same computing setup I do. But I do recommend that fellow information workers who share the need to be continuously plugged in, but also feel the constant low-level stress of continuous, clangorous interruptions, re-invent this solution in whatever way works for them. I'm hopeful that, in a small but crucial way, it's changed my life for the better.
prog: (doggie)
Today installed a 320 GB HD on Brie, the creamy white MacBook that's been my primary all-purpose computing device for going-on two years ago. (I bought Brie when I decided that I really was going to go indie, though it'd be nearly a year before I got my act together enough to found Appleseed.) Including shipping and the cost of a new Torx screwdriver, the drive cost less than $100. Thank you, Newegg.com.

This is nice, coz I plan on creating at least a couple more Lenny (Debian 5) and Windows VMs in the near future, for both business and pleasure, and Brie's stock 80 GB disk just didn't have the room for them. Since being shown the light around the end of 2007, I have really grown to appreciate the work-pattern of starting a new project by bamfing up a new VM instance, especially when said project is ultimately going to be a deliverable for a client. So much cleaner than starting out on the shall-we-say baggage-laden environment that is my Mac.

The installation was relatively painless, if slow, since there was so much to back up and then restore again. Glad I found this Gizmodo article by Wilson Rothman first, about a stupid little dance you (sometimes?) need to do before the Leopard install DVD will let you restore from a Time Machine disk to a brand-new HD.
prog: (coffee)
A client of mine is looking for some help on a new project that is all Java Struts. This would be a contract-work gig. I have worked extensively with this client in the past, and can speak for their excellence. Can I speak for yours?

If I know who you are, and if this sounds interesting to you, send me an email / comment / IM / wev.
prog: (Default)
Spent the greater part of the afternoon tuning Google AdWords campaigns. I have four distinct ad-groups running now, covering the spread of (local | national) and ("I'm a Perl hacker" | "I'm a software consultant").

Running many variants of ad-haiku, but they all go something like this:

Web consultant for hire
Clean design, robust software.
SaaS, Perl our specialties.

Budgeted one V-note per day for the whole deal, and put some Google Analytics goodness into the Appleseed site as well. Trying to not be addicted with reloading my stats page now, which is already showing results. Lemme give it a day, at least.
prog: (Default)
I kind of don't know why I'm bothering to look at Craigslist "computer gigs" posts. Ninety-five percent of them fall into these formats:

• I'm looking for an "intern" to work 20 hours a week on this project. I have many shiny bottlecaps I can pay you with. Great for college students!

• Here is a somewhat reasonable request for a piece of custom software. Please submit your bid. Not looking to spend more than $50.

• MY COMPUTER BREOK I PUT THE CABLE IN AND THE MAN SAID IT WORK OK BUT IT IS BLANK HOW LONG TO FIX

Anyway, this is why I launched a Google Adwords campaign for Appleseed yesterday...
prog: (Default)
It's time for Appleseed to once again cast the net out for reals; gonna spend some of today trolling through jobs.perl.org and such. I'm in an OK position, with an active client and the promise of another around the corner, but circumstances have given me room (and need) for one more.

So, if you happen to learn of some entity's need for some damn fine software consulting, you know where to direct them.



Why yes, I am somewhat concerned about doing this in the midst of the changing financial climate. I am not aware of all the ways it affects this sort of activity, but it's probably making it harder for other business to borrow money for new projects - and that's just enough to worry about. But, here I am anyway.

Hmm, I guess a "Now accepting new clients! Lucky you!!" post on the Appleseed blog wouldn't be untoward. I should make the latest blog post show up on the front page somehow, mumble mumble...
prog: (Default)
I've been getting a lot of calls from tech recruiters. One caught me yesterday morning while I was still sipping coffee, and before I'd gotten started with anything important, and so I chatted with him for a few minutes. I learned that he found me by just Googling a few key terms, which led him to my resume on jmac.org. When I told him I wasn't available for work he joke-groaned with disappointment because I looked so perfect for the job. This is all a nice ego boost, but at the same time I don't need the extra interruptions, so I've just updated my resume with a mind to deflect them.

Was of two minds about splitting my most recent consulting period into two entries, with the formation of Appleseed as the split-point, but decided to go with a single entry and making it clear in the summary that I sell my expertise through the company now.

While I was in there I updated the jmac.org about page, which still had a lot of pre-millenial cruft on it. The opening paragraph used to suggest that my entire online presence was on jmac.org, when in fact it's been spread across a wide cloud of domains, just like with everyone else, for years now. I only use the domain for miscellany that doesn't fit anywhere else, now. So it says that now. Also admitted that I'm now using a commercial hosting service, after eight years of the server equivalent of couch-surfing.

Speaking of

Jul. 9th, 2008 11:15 am
prog: (Default)
Project X is back on the shelf for the nonce; I'm doing a good job eating through my Appleseed pile but there's plenty more to do. There's a finite amount of it, so it behooves me to ker-chunk ker-chunk continue processing it into ca$h money before swinging back into X mode for a few weeks. There is more business X-related communications I can do in the meantime... in fact, I should get on them presently.

Almost certainly no prototype by August 1, then, especially with the move coming up, but it was a good target to aim for anyway. If I'm especially industrious I'll be able to at least put it back on my workbench before then, and I really think I'll have a prototype about a month after that, so long as I can really focus on it.

But we can't have that, can we? So I have another damn new project idea in mind, a more passive one that ties into a topic I'm known to be interested in but haven't blogged about in a while. You'll see it when you see it.
prog: (tom)
On Monday [livejournal.com profile] daerr and [livejournal.com profile] cthulhia joined me for a larkish lunch at Diva. The bill was covered by a Ameriprise, a big ol' financial-consulting outfit who sponsors local put-your-business-card-in-the-bucket-and-get-a-free-lunch dealies. I allowed them to reel me into a free consultation later in the week, on the why-not principle.

That was this afternoon. I enjoyed tripping out to Charlestown for it; don't have reason to go there much. Also enjoyed talking to them and seeing how my current situation fit into their comparative chart of financial hairinesses. Basically "Low Complexity" on all fronts, but naturally they were quite pleased to offer me a year of consulting for their lowest annual fee, and how did starting first thing Monday morning sound?

After I got home, [livejournal.com profile] classicaljunkie, who is, uh, a professional financial consultant hey, wait a minute suggested that I have better things to spend my money on, seeing as how I have little enough of it as it is, and my most immediate targets (mostly debt-related) are very well defined, and large enough that any finanical plan rather writes itself for the immediate future. So I just sent em an email telling them no, thanks. Maybe when I get hairier.

I have to say, it was also good, as an independent consultant, to objectively observe a couple of experienced and besuited consultants on their home turf pitching at me. The conclusion of the meeting was almost literally "So, do you want to hire us?" "I'll have to think about it." "Of course. How's Monday?" "Okay." Very nice.
prog: (game industry)
Had a decent time at Post Mortem last night; I think I'm going to make a monthly habit of it. An open but passively advertised event (I honestly don't recall how I originally heard about it), it's much less crowded and stressful than certain other pub-based nerdly events I could name. Arguably its industry focus helps keep the number of attendees down, but it's not like they ask for proof of employment at the door. The fact it's out in "the boonies" of Waltham probably helps more.

I ended up spending not a dime on the whole adventure, which is always nice. The commuter rail ticket-seller ignored me during the trip out, as sometimes happens, and a collision of events at the venue led to two drink tickets and a free buffet of hot pub food for all comers. I would end up bumming a ride home from a Gameshelf crewmember I bumped into there.

(OK, I did drop a couple bucks on tips. I think I was in the minority of people who were actually tipping the bartenders as they surrendered their drink tickets. WTF, people.)

Didn't write a company name on my nametag, which was an error, because evocative company names can act as a great conversation starter at events like this. People will either see a name they recognize and want to talk to you for that reason, or see a strange name and want to talk to you for that reason. Next time I'll just write "Appleseed". Though that's not the name of either of my game-producing personas, it is the name of the one thing I consider "my company" right now, and makes for a fine conversational lead-in.

Introduced myself to the event's organizer and asked if he knew anyone doing anything with Live Arcade. He didn't, which surprised me. I said, "Well, you do now, ha ha ha," big deal. The organizer is a cool dude and a great host, anyway; he makes a point of attending with an easy-to-find bright orange shirt on, and makes a point of drifting around and making sure everyone's happy to be there. He's done that at every Post Mortem I've attended off-and-on over the last couple of years.

Bumped into my Gameshelf friend and a friend of his, who has created games in the mobile market, a topic always interesting to me. Through that conversation, we drew in another indie game developer in a situation much like mine - writing the code for a casual game, contracting out the art & sound work, and looking for a publisher. Key difference is that she's going to shop around a finished and ready-to-publish product whereas I'm just shooting for a get-the-point-across prototype right now. Looking forward to following up with her.

Talked to a guy writing a book having something to do with game culture. I said I had a handful of angles he may be overlooking and would follow up with him as well.

The formal presentation was about selling "virtual goods", those little one-dollar images you can buy as gifts for people on Facebook (or indeed here on LiveJournal), or bonus clothing to spruce up your avatar on an online game, or what have you. Right, that thing that you probably look at and go Arrghh people are stupid that's the one. I decided that it didn't have much to do with the kind of downloadable, add-on content that, as a hopeful XBLA publisher, I'm interested in. But it was interesting to learn about nonetheless.
prog: (Default)
It's been a little over a year since I signed my first truly independent work contract. I continue to feel like I've solved "work". I don't think I'll ever need to go job-hunting again. Unlike every other job I've had since graduating college, I'm not bored after a year of it, and I don't foresee that ever changing.

(Of course, in a real sense I am in fact looking for work all the time, now. But there ends up being a world of difference between attracting customers and seeking employers, as far as their respective outcomes go. It has everything to do with who controls you.)

Part of me just wants to embrace this evolved sense of work completely, invest some spare cycles into the next potential leap forward (Project X), and just let go of everything else for now. But I don't wanna, so instead I just procrastinate, by putting more time into Appleseed or X. Well, that could be a lot worse.

And X is going fine, thanks for asking. I am a little bummed that both my career and my biggest sub-project both deal with computer programming right now; though the projects are quite different the overall context is kind of monotonous. X is finite, though; the software itself has well-defined goals, and then it will go through a pass/fail submission process, which I hope to hit in around ten more weeks. If it fails, it fails, and if it passes, everything will change. But let's deal with that when we come to it.
prog: (Default)
I have started to post my various holdings-forth on interesting uses and abuses of web technology and business on the Appleseed blog. The topic's technical, but I try to keep the voice at a general-interest level - I want to make it attractive to potential customers, who are interested in this sort of thing but usually aren't hackers themselves. (That's why they'd want to hire a service like Appleseed's, see.)

I've been posting there something less than once a week. Feel free to drop it in the RSS reader of your choice!
prog: (Default)
After a week of consultation and thought, I've decided to pursue "Project X" at full tilt. This involves me creating a prototype game for the XBox 360 and then pitching it at Microsoft, as a candidate for their "XBox Live Arcade" service of smaller, downloadable games. Things have aligned in such a way that not doing this right now would seem very foolish. Over the last few weeks, and much faster than I anticipated, I got Microsoft's ear, and I earned the support of the rights-holders of the game I wish to adapt. I have the skills, and the time to do it. OK: let's do this, then.

Success, which looks not impossible, spells a significant amount of prestige and passive income. Yes this turf looks a bit familiar. Already the project is reminding me of writing the books, except that I'll actually enjoy the work, and the checks will be bigger. Much bigger, if everything falls out the way I hope, and I have good reason to believe that it really can. I mean, actual market research, with hard numbers. Good stuff.

I shall continue to avoid describing the particular game in public blogging, at least until the project pitch has been delivered, and its fate decided. At that point, on success, there would be great joy, a press release or two, and then six months of deep magicking. On failure, there would be surprise and disappointment, and perhaps a time of deep magicking anyway with an eye to float the title in the upcoming XNA Community Games thing. But the first route would be quite preferable, since it would include a great deal of support from Microsoft.

This project will happen under the Appleseed aegis. (I'm ramping up a DBA to use specifically for game publishing.) I'll look for ways to involve Volity, but Volity is not a deal-maker-or-breaker. No matter what happens, though, there's plenty of opportunity for positive blowback in Volity's direction.
prog: (Default)
I launched the Appleseed Blog. Yes, another blog from me. But really, running a technology business's website without a blog attached is a poor idea these days.

It look so long because getting Mason and Movable Type to play together was a little rough, but (with [livejournal.com profile] daerr's assistance) I got it going, and ended up learning a lot about all technologies involved. So I call it a win, even though none of it's billable time.

Anyway, I'm going to use it both to make public updates about Appleseed as well as occasionally pontificate on Appleseed-relevant technology. And, yes, the neglected jmac.org blog is still running as a separate thing. I still need to hack a way to crosspost consistently between that and this LJ, since I've discovered that I can't just give this up.
prog: (Default)
I am pleased to announce the public debut of my latest professional identity, Appleseed Software Consulting LLC. Web and graphic design by Rob Oliver, who was also behind Volity's website and branding efforts.

The website is pretty spare right now; there are at least two major sections, including a new blog, which aren't ready yet. But the remainder makes for a fine public web presence, and so up it goes today.

Yes, the domain name is a little fiddly, but what can you do? I also nabbed appleseedsc.com and appleseedsofwareconsulting.com, but I figure that the version with the hypen in it looks best in print. It's what's going on the business cards.

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