prog: (galaxians)
[personal profile] prog
Anyone (besdies [livejournal.com profile] spengler, who pointed me at its new Mac OS X beta) play Second Life? The only MMORPG I know of to get a toehold into my local crew is Puzzle Pirates. (Which is also out for Mac, but the basic concept isn't as interesting to me.)

In the interest of market research I've elected to put ten bucks down on a basic membership (it has a 7-day free trial but we both know I'm too lazy to actually cancel before that comes 'round), but can't really use the client, it turns out. It ran horribly on my G4/800MHz PowerBook (which is 200 MHz behind the minimum requirements, I now see), and then wrote more than half a gig of cache files to my hard disk, which I noticed when I completely ran out of disk space. So, uh, I probably won't try the Mac version again soon. I could play the Windows version at work (assuming I have some sort of reasonable graphics card in that PC; I really have no idea) but not when anyone's watching, which rather limits my availablity with it. Hmmmf.

Date: 2004-03-29 07:44 pm (UTC)
From: [identity profile] cortezopossum.livejournal.com
Yeah... I heard this game requires some serious computer power to play. I think I'll stick to SimCity 2000 for now.

Hmmm.

Date: 2004-03-29 09:36 pm (UTC)
From: [identity profile] kyroraz.livejournal.com
I thought I was the only one left in the universe that still liked SimCity 2000.

Although the other SimCity games out there look nice, pretty to look at, I don't play really for the simulated economy or the rigors of the city, I'm just one of those freaks that likes making cities and grids and innovative ways to make cities less hectic in general. And I noticed that the other games really has a lack of proper cheat codes to let you do that.

Re: Hmmm.

Date: 2004-03-29 10:39 pm (UTC)
From: [identity profile] cortezopossum.livejournal.com
There's still Sim City 2000 fans. If you really like just making cities that look cool you can even download tile set customizers and pre-made tile sets. I've even seen downloadable cities... some good examples.

Lately I've been working on my 'greek' series... started with Alpha Town, Beta City... etc. I'm up to Rho Town III now. Rho Town III's goal is to create a city of at least 1 million without significantly manipulating the geography and without cheating or pseudo-cheating*. A kind of study in natural city evolution. I haven't been pushing the growth too hard. On my last save the year was 2060 and the population was still only around 50,000.

Current city regions include: Artsy Fartsy District, Boonie Hill, NotQuite Suburbia, Neo Suburbia, Microwave Island (formerly Nuclear Island), Industrial Hill, Commerce Conversion, Rho Rhegional Airport, Solar Experiment, Token Wind Project, The Strip, and Statue Island. Rho Town III has a baseball team called the Smaktards.

* You can create what I call a 'power hill' by raising up a strip of land, covering the sides with water, and putting hydroelectric generators on them. A nifty way to create cheap long-lasting power. It works in the game and it doesn't require cheat codes but I still consider this one cheating since the structure is very unrealistic.

curious

Date: 2004-03-30 05:40 am (UTC)
From: [identity profile] ts52.livejournal.com
I've been pretty curious, but if your 800MHz G4 can't handle it, then my 700WHz G3 really wont do very well.

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