Misc game stuff
Sep. 22nd, 2004 12:19 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Ran into a MLRabbit at work yesterday, one I haven't seen in a couple of years or so. This was in the cafeteria at the School of Public Health; he's working for HMS now, too. (Though for a department or institute that's miles away from mine, conceptually.) Gave me his card and suggested a lunchtime pick-up game of something. I think I'd like that! I haven't played games at work since O'Reilly, and I miss it.
I've been playing D&D with M & J & co. for a couple of months now. While "the pope" may still be my favorite GM, I like this group's a lot, too... he's a film school graduate who is (when not GMing or at his day job of shoving crates around) shooting ultra-low-budget horror flicks for his portfolio. Every session he brings newly-aquired props to show off (this week it was a custom made fangy mouthpiece from his journeyman piece) and stories to tell. And of course, his descriptive style is high-cinema, especially with combat. We're probably pushing NC-17 just from the violence alone. Kind of icky, but fun to experience.
Last session we had our Boss Battle while listening to the Kill Bill soundtrack, and "Battle Without Honor or Humanity" (the brassy title track that's not the Nancy Sinatra song) came on right at the start. That was all kinds of perfect.
I started designing the UI for Volity's Crazy Eights last night, but it's more of a weekend task. Gonna try to get up early Saturday to seriously grind away at it. It includes SVG for a full deck of cards, and JS functions for common card-deck activities, meant to be reusable in other card games' UIs (or, indeed, other UIs for this game). I'm excited to be this far into the project, and I think I'll have an easier time infecting others with the same excitement once it's done and working with Javolin.