(no subject)
Aug. 16th, 2005 01:47 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
A little more than halfway done with the Gameshelf edits, after two evenings of labor. Becoming really dangerous with FCP. I will tentatively declare that it seems to be worth every penny; so far every time I have thought "Gee, I bet there's a way to foo using bar," I have been able to look up bar in the online docs and find a "How to foo" subheading. That is, if I couldn't get the bar to foo itself just by dragging things around or poking through the command menus, which actually happens a lot.
There are also contextual menus on everything, which I like very much. Paired with the fact that there are non-contextual-menu ways to do anything there's a contextual menu command for. As well as a keyboard shortcut, a lot of the time. Very nicely done. And the manual is very well written, both the heavy print books and the searchable PDF version. I'm learning everything totally out of order, and it's cool with that. Like I said: dangerous.
Was able to get bluescreening to work. Sort of. It's too bad none of us at the shoot knew anything about bluescreening. Seeing on my computer where everything is going wrong is teaching me a lot about what to do next time. So, I'm not sure whether I'll try it this time for that intentional-cheese look, or just have
mrmorse and I remain in front of a wrinkled, unevenly lit blue curtain. After playing with it a lot last night I decided to put it off for last. (Confidential to mm: your blue jeans show up more white than blue, so your legs are safe from vanishment.)
I'm up 28 minutes prior to adding in most of the Shadows over Camelot footage or any of the titles or credits. After adding them I will be doomed to the painful task of carving out chunks until I can can bash it down to 30 minutes. (Maybe less... I have to write Rich@SCAT to ask what the drop-dead maximum length of a half-hour slot occupant is. I'll do that now.)
This is a ton of fun, more than I thought it would be. (Though it's exactly as time-consuming as I thought, if not worse.) Once this is done I am going to immediately schedule shoots to cover three more episodes or so, with casting calls posted to my "local gamers" filter as before. (If you don't think you're on this filter but ought to be, let me know.)
There are also contextual menus on everything, which I like very much. Paired with the fact that there are non-contextual-menu ways to do anything there's a contextual menu command for. As well as a keyboard shortcut, a lot of the time. Very nicely done. And the manual is very well written, both the heavy print books and the searchable PDF version. I'm learning everything totally out of order, and it's cool with that. Like I said: dangerous.
Was able to get bluescreening to work. Sort of. It's too bad none of us at the shoot knew anything about bluescreening. Seeing on my computer where everything is going wrong is teaching me a lot about what to do next time. So, I'm not sure whether I'll try it this time for that intentional-cheese look, or just have
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
I'm up 28 minutes prior to adding in most of the Shadows over Camelot footage or any of the titles or credits. After adding them I will be doomed to the painful task of carving out chunks until I can can bash it down to 30 minutes. (Maybe less... I have to write Rich@SCAT to ask what the drop-dead maximum length of a half-hour slot occupant is. I'll do that now.)
This is a ton of fun, more than I thought it would be. (Though it's exactly as time-consuming as I thought, if not worse.) Once this is done I am going to immediately schedule shoots to cover three more episodes or so, with casting calls posted to my "local gamers" filter as before. (If you don't think you're on this filter but ought to be, let me know.)
no subject
Date: 2005-08-16 06:34 pm (UTC)no subject
Date: 2005-08-17 12:38 am (UTC)no subject
Date: 2005-08-17 10:31 pm (UTC)- Karl
no subject
Date: 2005-08-17 10:35 pm (UTC)