prog: (Default)
[personal profile] prog
Even in this startup mode, I think I need to take a day off at least once a week. Yesterday was that day for me, though I refused to admit it until bedtime. After the shoot I returned home to work, and while I did do a little I mostly farted around online for 10 hours. (Some of that was me diving headfirst into the /davis_?square/ mess, which I actually consider to be time well spent, but mostly it was around-farting.)



Oo oo I just got a good idea for a Gamshelf side-project: Jmac's Guide to Teaching Games. A short video illustrating my personal principles of good board game teaching, contrasted with my observations of well-meaning-but-ineffective teaching. This was inspired by a thread on BGG where I witnessed people complaining about how nobody ever listens when they teach a game by reading its rules out loud, to which I say, "You're reading the rules of a game out loud?!"

I would like to use a "goofus and gallant" format, but am not sure whether I should be in one role, or both, or neither. The most "obvious" choice to me involves me playing the Good Teacher and casting "evil jmac" (me w/ glued-on goatee or Dali 'stache or something) as the Bad Teacher but that's kind of a tired joke so I don't know.

It would be entirely scripted, making it a fun new challenge for me. (The Gameshelf's host segments are only lightly scripted, which is unfortunately evidenced by the thus-far strained nature of my monologues. I need to improve this.)

Examples!

Date: 2005-12-13 02:32 am (UTC)
From: [identity profile] radtea.livejournal.com

Whenever my kids and I are learning a new game we read the rules and try to come up with examples as we go, working with the gamepieces. Like dropping a nuke from orbit: it's the only way to be sure...

August 2022

S M T W T F S
 123456
78910111213
14151617181920
21222324252627
28 293031   

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Sep. 28th, 2025 02:18 am
Powered by Dreamwidth Studios