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[personal profile] prog
Cave Story has a lot of great stuff in it but I just don't know what this Pixel person was thinking with the end. It's almost a parody of how a lot of platformers have an endboss that's twice as hard as anything that's come before.

A four-stage endboss with a three-bosses-at-once-plus-summoning last stage, without any opportunities for saves or even healing, is a bit much. It's also a real let-down after hours of delightful exploration paced by only somewhat narsty boss fights. This isn't worth getting angry over. baleeted

(I might play it some more if you can skip past the cinematics. Hard boss fights with unskippable cinematics in is bad design. Yugh.)

Date: 2006-10-14 06:27 pm (UTC)
From: [identity profile] tahnan.livejournal.com
Yeah, I found the abovementioned walkthrough rather helpful. I didn't feel the same letdown at the end, but then, I don't play a whole lot of first-person shooters.

Date: 2006-10-14 06:28 pm (UTC)
From: [identity profile] tahnan.livejournal.com
Er. Platforms. Not that I play FPS's either, but the point is.

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