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My LJ post asking why there isn't any Google Checkout implemented in Perl is now the #4 Google hit for ["google checkout" perl]. This has happened to me before, but only in my SVG adventures, a problem space with far fewer participants. It's nice to feel like I'm riding the edge of something Perlish, for once.

I'm now a fair ways into my own implementation. (Or Volity's own; I haven't decided who'll claim ownership of it yet. Hm.) I put it down for a couple of weeks to chase sXBL but I have since then pledged to the Andys to have it done this month.

I have finished reading Perl Best Practices and learned something I already knew, that one should start to write the test suite before one writes the module. The book contained some practical advice on how to do this, which I sheepishly admit I've never really done. Since I plan on sharing this module, and want it to be awesome-good, it will need a really solid test suite. So, that's my plan for today.

The sXBL stuff is coming along nicely, too, but no promises for when I'll have a demo ready. You'll know it when you see it. The demo I have in mind is sufficiently cool that I think you'll be impressed even if you don't care a lick about any of this...

Date: 2006-11-19 07:15 pm (UTC)
From: [identity profile] rserocki.livejournal.com
[livejournal.com profile] bonbonbabs played Barsoomite Go with other human beings for the first time ever yesterday. After she and I had a couple 2 player games, another person asked if we'd like to try a four-player game with a bot, and we did that a few times. I'd never played four-player B.G. before.

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