Two endgame-fakeouts later
Nov. 21st, 2006 06:47 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Does this game ever end? Gah.
I can't tell if I'd be happier or less happy with it if the game were harder. I haven't died once yet. I've gotten beat up a lot, but your character buffs up with more hit points fairly rapidly, and healing potions (actually healing doggie biscuits) are cheap and plentiful.
I certainly died a lot many years ago when playing Ocarina of Time, the game that this one takes much of its structure and design philosophy from. Death in that game served as a pacing mechanism; when I got killed I'd usually take a break, and that made the game feel longer. In Okami's case, though, the game itself is just... very long.
I love it and all, but I really hope it stops stringing me along soon!
I can't tell if I'd be happier or less happy with it if the game were harder. I haven't died once yet. I've gotten beat up a lot, but your character buffs up with more hit points fairly rapidly, and healing potions (actually healing doggie biscuits) are cheap and plentiful.
I certainly died a lot many years ago when playing Ocarina of Time, the game that this one takes much of its structure and design philosophy from. Death in that game served as a pacing mechanism; when I got killed I'd usually take a break, and that made the game feel longer. In Okami's case, though, the game itself is just... very long.
I love it and all, but I really hope it stops stringing me along soon!
no subject
Date: 2006-11-22 12:25 am (UTC)I'm still playing Lego Star Wars II, and I'm currently stuck at one of the levels, so I'm just playing every level but that one for now...