prog: (zendo)
[personal profile] prog
It was fun. Our team did the best it's ever done since I joined three years ago; for the first time, we never hit any team-wide brick walls, and we stayed more or less in the lead pack the whole time. I solved a couple of easier puzzles mostly on my own, and contributed lots of work to many others. [livejournal.com profile] temvald had written a brilliant little web application that overcame my skepticism about over-organizing such things and served as a nice little information bin for shared solving.

We also employed a system of fungible roles based on colored sashes that some folks ([livejournal.com profile] tahnan and [livejournal.com profile] jhango?) [livejournal.com profile] jadelennox initially devised, and I think that this really smoothed things out a lot over previous years. When new puzzles came in, for example, the person in the yellow sash would mark them on the chalkboard while the green sash wearer would print and file them and the red sash would make sure the the remote solvers knew about them. If someone with a sash had to leave the room or maybe just got tired of the role, they could just hand it off to someone else. Almost nothing fell through the cracks. It was good.

Once again I envy many of my teammates for their stamina. Both Friday and Saturday, after 12 hours of solving I was done, like someone hit a switch on me, and I had to go home. The effect is cumulative and I feel really logy and stupid today. I'm just gonna chill by myself for a long while now. I'm not sure if I wanna go to the hunt-wide wrap-up presentation. I probably will anyway. (Though I could just go to our "in-house" wrap on Tuesday instead. Hm.)

Anyway, congrats to Palindrome for their victory, thanks to SETEC The Midnight Bombers for running a wonderful hunt, and twelve huzzahs to Lance for leading Immoral, Illegal & Fattening through its best hunt yet.

Date: 2007-01-14 05:48 pm (UTC)
From: [identity profile] hahathor.livejournal.com
Actually, thanks to The Midnight Bombers What Bomb at Midnight. SETEC (note spelling) has run the hunt, I think, 582 times in the past. They are actively trying to avoid winning (and thus avoid having to create a hunt) by a strategy of "Solve a puzzle; do a shot."

Date: 2007-01-15 07:28 pm (UTC)
From: [identity profile] temvald.livejournal.com
I think that [livejournal.com profile] jadelennox proposed the sashes (originally hats) idea.

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