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Jul. 8th, 2002 01:52 am
prog: (Default)
[personal profile] prog
I am back from Origins. I had a great time. Full report is in the works.

Very quick summary:
Saw various LTNS folk again, and finally met the Looneys and their Toast Society ilk. Got into the Zendo tournament finals, and had my most profound Zendo moment to date. Played the best game of RAMbots ever (even though I lost). Appreciated the fact that each of my three present Boston Warren companions also made it to exactly one tournament final, all in different Icehouse games. Played in the Thirteenth International Icehouse tournament, and had an... interesting time. Attended highly inspirational game design talks led by Reiner Knizia, Jacob Davenport, and Kory Heath. Got violently ill and then got better. Had more fun than I have ever had before at a con or con-like event.

Date: 2002-07-08 07:15 pm (UTC)
From: [identity profile] ubiquity.livejournal.com
Yeah, I wanna know too (:

I meant "colours = sizes", not whatever I posted before. That was right when I finally got home from Origins and I was pretty tired.

Whee!

(:,
Pace

Date: 2002-07-08 07:35 pm (UTC)
From: [identity profile] prog.livejournal.com
OK, I'll explain that part, since all two of you are so antsy about it...

The profundity to which I referred was the way the solution to that one ToK-mastered round that took more than an hour came to me, all of a sudden and right before my turn. That sort of clean and instant break from hopeless ignorance to enlightenment had not happened before with me, at least not in Zendo. I hope it happens some more. :)

I was also very happy that the game came to an end at all. I have been in plenty of long Zendo games before, but usually more students are involved, meaning that people have to wait even longer before their turn comes around, and I think the net discouragement increases. I get really bored with this setup before too long. This one game encouraged me to insist on small groups in the future.

Date: 2002-07-09 09:50 pm (UTC)
From: [identity profile] elphie.livejournal.com
I agree with that, three is about the maximum number of students I want
to have in a Zendo game, although four in a pinch is sort of okay..

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