prog: (galaxians)
prog ([personal profile] prog) wrote2008-09-28 05:48 pm

Precious

The new thing I say when a video game ceases to be fun, by making me do something I already did over and over, is: This is not treating my time and attention as precious.

Why, yes, I did just finally get to the Meat Circus stage in Psychonauts...!

While I'm here: any game recs I need to know about? Know ye that I really really want to play Dwarf Fortress, but ffs, I cannot get past the interface. I just can't do it. It's like trying to read a really smashing novel where all the text on every page is encoded as a stereogram. And covered in bees. I don't know.

What are you playing?

[identity profile] gen.livejournal.com 2008-09-28 09:55 pm (UTC)(link)
Gametap, wonderful game download and playing service. As for which games...

PuzzleQuest, Stand 'O Food, Overlord, Oregon Trail, Just finished Planescape: Torment. Thinking of picking up Fallout.

[identity profile] metahacker.livejournal.com 2008-09-28 09:59 pm (UTC)(link)
Wesnoth. On and off, mostly on. Debating trying to break into the resource files and create new races/etc.

Dwarf Fortress, on and off. I invested the time for the interface (both the inputs, which are predicated on a number keypad I don't have, and the display, which assumes I'm playing by TTY) to become mostly natural -- probably 8-10 hours. Now I can "see" the world at a glance, except for some obscure glyphs for rare items or enemies...but now the gameplay has become too boring. It's too much like work. No, you moronic dwarf! Harvesting food is WAY more important than cleaning up broken rock! Why do I have to tell each of you individually? I hear there are some tools that go on top of DF that make that less painful, but then I'm not sure what the point is (I wasn't a big fan of the Sims, either).

Uh...the LJ game? I play that one a lot. Y'know, type a bunch of stuff, and then hit post, and text comes back. The game designers were slacking off during level design, though.

[identity profile] rserocki.livejournal.com 2008-09-28 11:08 pm (UTC)(link)
I'm still playing Pinball Hall of Fame: The Williams Collection.

Why don't you pick that up for the wii?

Warning: I can't really recommend the predecessor, which was simply "Pinball Hall of Fame" which had the Gottleib collection. Worse physics.

If you get the wii version of Williams Collection, you get two extra games PS2 (and PSP? Not sure) don't have. One isn't worthwhile really, but the other is a game from the '80s called Sorceror.

[identity profile] mogaribue.livejournal.com 2008-09-28 11:59 pm (UTC)(link)
Bionic Commando Re-Armed, the MUDs Ancient Anguish and Armageddon, a wee bit of Dwarf Fortress

[identity profile] chocorisu.livejournal.com 2008-09-29 12:00 am (UTC)(link)
We are playing through the Paper Mario series on Wii at the moment. They are quite, quite charming if you can cope with how terribly self-referential they are. The third one (Super Paper Mario) has the best, funniest story. Although the bits with Bowser in 2 are pretty amusing.
jazzfish: d6s stacked in an Escheresque triangle (Head-hurty dice)

[personal profile] jazzfish 2008-09-29 02:42 am (UTC)(link)
Darwinia, except that the %&$ spiders keep spawning and kicking my ass. (I think this will be available on XBLA fairly soon.)

Sly Cooper for PS2. Hey, I just got the device a year ago, I've got kind of a backlog to work through.

[identity profile] roboknee.livejournal.com 2008-09-29 02:16 pm (UTC)(link)
I'm splitting time between Rogue Galaxy and City of Heroes.

Ah Psyvhonauts, what a wonderful game. I'm finished at only at 99% completion because I can't find 2 of those transparent memory things.

[identity profile] taskboy3000.livejournal.com 2008-09-29 03:20 pm (UTC)(link)
I'm enjoying some of the Adventure Game Studio stuff from Yahtzee, which I just blogged about. Short games.

[identity profile] karlvonl.livejournal.com 2008-09-29 03:26 pm (UTC)(link)
Your description of Dwarf Fortress, as well as Metahacker's reply, reminded me of that line from The Matrix: "I don't even see the code anymore. I just see blonde, brunette, redhead..." My problem with the game wasn't the interface, it was just the depth/learning curve. Seems like I'd have to put in a couple of months to a year of learning just to see whether it's fun and rewarding enough to be worth the effort.

As for what I've been playing recently, I've been mostly picking up old PS2 games for really cheap. My latest acquisition is Super Bust-A-Move, for $10 used. Prior to that was Castle Shikigami 2, a Japanese vertical scrolling shooter, which is $6.00 brand new. Prior to that was The Bard's Tale, a very well done and amusing hack-n-slash RPG.

On the Mac front, I spent a good chunk of last year addicted to Peggle.