prog: (zarf's werewolf)
Dear Local Gamers,

Would anyone be interested in a game of The Shab Al-Hiri Roach at my place on Sunday the 31st? Starting at, say, around 3PM? Currently need at least a couple more players.

It's a one-shot RPG, and I intend it to act as my own introduction to narrativist role-playing games. I don't expect any other to have played this game before, either. I have no idea how it's gonna work, but I'm putting Vegas odds on it being a blast.
prog: (zendo)
Since starting to reclaim some life-space due to paring away extraneous projects and applying some long-overdue organization to what's left, I've been feeling the urge to move my game-playing life in new directions.

Here is some stuff I wanna do soon. Not really making plans yet, but I reserve the right to link back to this post later. If you're totally into any of these ideas (or wish to tell me how wrong I am), feel free to make your interest known!



After listening to podcasts about them for years, I am hell-bent on trying one of the latter-day crop of storytelling RPGs. Finally picked up a copy of The Shab Al-Hiri Roach, and decree that it shall be the one I finally try first. I appreciate both its tone (which sounds like it plays out something like an R-rated Toon game[1]) and the fact that it has gamey framing elements like cards, scoring, and a win condition.

Role-playing games that are basically audience-free improv theater, or grown-up versions of "Let's Pretend" (and I mean that in the best possible way) do not appeal to me, and that discounts a wide swath of the otherwise really cool-sounding games I keep hearing about. Even though you can lose a game of Roach by an unlucky card draw, I still appreciate just having something to aim for.

[1] Really, I want to say "It sounds like Monty Python at its best and bleakest", but, sadly, "Monty Python" is such a loaded term, especially when we're talking about RPGs. It unavoidably invokes the image of some Cheeto-stained wretches sitting around a table barking "Bring me a shrubbery!" and giggling. No, that is not the game I am trying to describe.



I wanna host a Race for the Galaxy tournament, maybe in the brief slice of time between [livejournal.com profile] classicaljunkie's spring and summer semesters (rather soon). She and I are both absolutely apeshit-bonkers for this game, and so are lots of our local friends. I think everyone I know who loves games loves this game, except for, like, [livejournal.com profile] misuba. (What the hell, dude.) UPDATE: ok, ok, several of you don't like Race! I still name it a overall rare phenomenon in my game-playing social circle.

I have never hosted a tournament of anything before. I've barely even played in any. I am not entirely sure what a "bye" is, that's how ignorant I am on the concept. So this is a novelty-driven desire, too. (Which I can sell for two cards, plus applicable trade-phase bonuses. HA HA HA.)



One of the Gameshelf eps I wanna shoot this year is "The Diplomacy show", an idea I've been kicking around since the Gameshelf started. Both [livejournal.com profile] taskboy3000 and I now live in nice roomy houses, and I need something to kick-start my excitement about working on this show again, so now's the time.

The idea is that we shoot a complete, face-to-face game of Diplomacy, but direct and edit it like a reality show. There'll be cameras rolling continuously in the map room, and camcorders following people around during the discussion phase. Players must dress in costume appropriate to the Major Power they represent.

I recognize that this will be... logistically tricky. I've written my crew about it, and await their opinion. I've also written Wizards of the Coast asking if they'd like to get on this action.
prog: (Default)
I borrowed Charlie Stross's Halting State from [livejournal.com profile] radiotelescope a few weeks ago, but am still only halfway through it. A police procedural about the game industry, even a lightly SFnal one (set in a newly independent Scotland circa 201X), is not really what I wanna read right now. Deciding that I was more in the mood for a totally whack fantasy, and recalling that [livejournal.com profile] ahkond brought up Jack Vance's Dying Earth series in recent conversation, I sought that out. The Harvard Bookstore had a new paperback collection of all four novels for $20 - sold.

So far, I love them. The metagame hook for a modern fantasy fan is how they define a great deal of what would decades later become much of D&D's basic ruleset and milieu, particularly the notion of spells that vanish from your mind after you cast them, and sorcerors capable of holding more, and more difficult, spells in their brains as they gain wizardly experience. My enjoyment of the stories goes beyond this novelty (though I do get a kick out of it). They're smooth reading and, for half-century-old stuff, hardly dated.

So where am I with Brust? I have read through the first two Taltos collections (which cover Jhereg through Phoenix) and also picked up Dragon separately. I don't feel like reading the most recent two novels, both readily obtainable as new paperbacks, until go back to I fill in the holes.

<hr>s

Aug. 28th, 2008 11:25 am
prog: (Default)
Broker than I thought I was. Suddenly unable to pay bills, prior to this check that came in the mail yesterday. I shall toddle down to the bank after I finish writing this. Check is fairly fat, so it'll last for a little while, but fun spendy-spendy time is over for me until my next period of full-time consulting.

I did manage to do my taxes, finally, and I've started to track Appleseed's finances by starting a new file with plain-old Quicken. Now that I use Freshbooks to track my time and invoicing, Quicken does a fine job handling the bank accounts, including tying certain transactions to tax forms.

Hm, I think these events are connected. Suddenly having over $9,000 vanish out of one's bank accounts is liable to cause some distress.



Picked up "Dogs in the Vineyard" last week, on the grounds that it might make a nice setting for a text adventure game. I didn't know before this that all the PCs are explicitly ~20 years old, and virgins. The notion of roving gangs of indoctrinated, armed youth with little life experience, but a license to carry out God's judgement as they see it, strikes me as terrifying, like roleplaying the Chinese Red Guard. Wondering why I haven't seen anyone else take up this angle.

I haven't actually played the game, and there's much to love about the rules and setting elsewise. I would absolutely be willing to give it a try and see what came of it, but I dunno if that will actually happen, since I am not much of a role-player. I remain interested in checking out indie RPGs that have small scopes and "gamey" rulesets, like "Agon" or "Prime Time Adventures".



Was disappointed by the XNA user group meeting I attended at Microsoft's Waltham offices yesterday. It was really more of a class, with an MSFT employee behind a lectern, stepping through code for one of the XNA example games (a simple RPG). On top of that, it was a continuation of the same topic from the prior meeting. I lost interest quickly and slipped out after less than an hour.

There were no women in attendance, and I may have been the youngest person there. Two other attendees looked under 40, after which there were a dozen more guys ranging up into deep greybeard territory. This is cool, but the lack of younger folk surprised me, since to my mind the typical person who wants to make an XBox game would be significantly younger. I wonder if the idea of offline user group meetings is becoming increasingly alien to anyone under 30.

(I muttered about this on Twitter, since little else was accessible from my phone during the class. One person responded that younger folk just call user group meetings "meetups" now. I would have liked to go to an XNA meetup; in fact, I think I was rather hoping for one. This was not that.)



I may sacrifice a weekend to prototype that game scheduler idea. I've made one already, for Volity, and it would give me an excuse to learn Catalyst much better. Catalyst is what one can rudely-but-correctly call Ruby on Rails for Perl, and it's what my larger client makes use of. I like it a lot, but I don't think I'll really grasp it fore-and-aft until I build a Catalyst solution from scratch, for myself. So.

We have GO on rationalization for latest cockamamie project idea, sir.
prog: (Wario)
I just listened to a podcast where a role-playing game publisher talked about RPGs' lousy reputation with the mainstream public. He cited a time he was at a concert trying to chat up a lady: when he said he published role-playing games, she expressed curiosity about what that meant. He said, "You know, like Dungeons and Dragons!" and she turned and walked away without another word.

My friend, I am here to tell there is indeed bad marketing afoot, but it isn't with the games. When she wanted to know more, instead of giving her an intriguing capsule summary of the whole medium, you dropped the D&D bomb, with all its attendant baggage. Well, of course she will immediately file you with all the greasy little trolls her clique made cruel fun of in seventh grade, and why would she want to waste further words on you after that?

You should have gone with describing the games' shared, social storytelling aspect. That is way sexier, and if you spin it right you can sound classically artsy and edgily modern at the same time.

But please, don't go snorting about Dungeons & Dragons and then expect to make a new special friend. D&D will forever be associated with sad little nerds, not because it's a sad little nerdish game but because it will always attract them in sufficient number to tightly bind the two in the eye of any observer. (No matter how many Vin Diesels step forward to lend their badassery to its image.)

The world of RPGs is full of games that archetypical nerds in their numbers will never find. Next time you wanna pick up chicks, start talking about, I dunno, Dogs in the Vineyard or something. Even if it doesn't work, at least you probably won't get utterly shut down.
prog: (coffee)
Lesson one was a success... frittatas made and eaten. Yum yum. I am looking forward to further education in the magical [livejournal.com profile] magid multitasking method.


I have finally been reading the D&D3E Player's Handbook (maybe 18 months after purchasing it) and absorbing the new rules. The only things I knew for sure going in (picked up from overhearing local and online conversations about the game) was that multiclasses are wacky, clerics can use swords, and everyone loves that one illustration of the half-orc girl. (Seriously... that's one of the first facts I picked up from alt.sysadmin.recovery chatter when the book was brand new, and just last week, two separate individuals (both girls themselves, though not necessarily half-orcs) said to me, "You know what's my favorite illustration in the new book?" And I said: "Yes, I do.")

I read the book now because N&M's friend Justin is trolling for new players. I might end up being a cleric, as usual. However, in a departure from the unremarkable cure light wounds-slingers that typically sullied my character sheets throughout the 1990s, I have a fairly nifty character idea, inspired by a minor character from The Sandman.

Looking forward to trying these rules out... it sounds like a lot of fun, and this group will, from what I know of the probable players, have the play style that I like... role-playing without role-playing. I like cooperative storytelling with friends, guided by a clever GM and a capricious set of dice. I don't like to see ordinarily sane people writhing in pretend drama and making me feel weird.



Saw The Sweet Smell of Success tonite at the Brattle, the first film of their Monday Nite Noir series. It had Tony Curtis and some other famous fella and was from 1952. I really have to either repair or replace my Palm so I can start taking notes in movie theatres again. These were the only lines that stuck in my head:

"If you're funny, then I'm a pretzel!!"

"I'd like to take a bite outta you. You're a cookie... filled with arsenic!!"

Also one guy had his career ruined after being framed as a COMMUNIST POT-SMOKER!!

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