prog: (Default)
Five more colossi slain. That's 13 down: three-quarters done, figuring in whatever nasty surprise is waiting for the last of the 16 idols to crumble. (No spoilers plz.)

"Camera Eit" is my new favorite video game term. Shmike introduced it Thursday when I was showing the game to some friends and he read aloud his own paraphrasing of on-screen camera-control instructions. "Use right analog stick to counteract Camera Eit. It will not work. But try anyway."

So tonight I shout EIT at my TV a lot. I actually enjoy shouting it more than other things I have been shouting. I am not sure if this is a horrible word in a language I do not know. Please tell me if it is.



I need to revisit the long version of our business plan, after months of avoiding it; people have started to ask about it. Will finally look at [livejournal.com profile] aspartaimee's copyedits, which will sadly end the weeks-long passive-aggressive standoff with her about it. I'll have to think of something else to replace it.

I coulda worked on the plan today but I didn't feel like writing. Attacked the bug board instead; [livejournal.com profile] daerr threw a bunch up for me last week, and tonight I picked some off and deflected some others. He will be pleasantly surprised when he next checks his mail. Also finished a major task. Felt righteous. But now, I must write tomorrow, or I will be a stooge on Monday.



Mood still thrashy. I wish I felt more comfortable writing about everything that bothered me, during those times when I am bothered. Maybe I would if I wrote them out just for myself first. I still suspect that much of it would overstep the present-if-undefined subject boundaries that lay about this journal.



I did not participate at all in NaDruWriNi sadly. Actually I have drunked a lot (but not that much) almost every night this week except for tonight. For some reason.



Saw Good Night and Good Luck last night. It was a tasty dish, but surprisingly not very filling. Very concise. Didn't have as much to say as I thought it would. I recommend it, but not in the quick-while-its-still-in-theatres sense.

I acknowledge but did not agree with one particular production decision: they appeared to use really-real CBS archival material whenever characters were screening or broadcasting footage. In one sense this was pretty cool, but unfortunately it begged the question why footage that was brand-new to the characters in the movie looked and sounded like it had suffered 50 years of decay. I was reminded of cheapo History Channel productions where guys in togas are trying to look period by wandering around Athenian ruins. X (Or rather wandering around in someone's backyard before the show transitions to stock footage of Athenian ruins... whatev.)



My gmail spamtrap has caught 4,266 spams in the last 30 days.
prog: (Default)
GTA made me unconsciously size up cars as they trundled by.

Katamari Damacy made me unconsciously sort everything around me by size so I could start working out an optimal roll-up path.

Shadow of the Colossus is not making me unconsciously look for hairy surfaces on nearby tall objects. Discuss.

I think I've gotten the hang of this game. The game has sensed this, and has upped its meanness. The whole game is just mean... not in a cruel way, just a brutal one. I'm a little confused at the alternation between sweeping, beautiful landscapes and frantic, desperate violence, each more or less exclusive of the other. Of course now that I put it in so many words I think of many recent big-budget Asian action/adventure movies I've seen in the last five years. Does this work in a video game? I am not sure.



My mood has been rollercoastering since some time before everyone went home. Doubt and optimism duking it out more than ever. When I'm actively working and absorbed, or talking with someone about the whole thing, I feel great, and confident. When I'm alone, *foomp* comes the rain.

This month is the month of the office appearing, unless the seed-capital effort completely fails. I will feel consistently better when it's done.
prog: (galaxians)
OK I killed the sumbitch. The source of my frustration was, I have deduced, external: when [livejournal.com profile] radiotelescope, who has gotten through about half the game, was giving me advice on how to beat this particular guy, his understanding of how to get a necessary prerequisite event to happen was a little off-kilter. (Or maybe he was giving me obscure advice on purpose, hmmgrumble.) The result was that I have been spending minutes running back and forth trying to trigger this event and getting no results... actually, even worse, getting occasional accidental results.

I finally figured out the correct trigger, and even though I fell off a couple more times I still sliced 'im up in short order.

So I no longer hate the game, at the moment. But I maintain that it's friggin' hard.

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