
To celebrate my "completion", at last, of a post-book personal project, I popped in the ol' Civ III CD for the first time in weeks. OK: I am clearly not yet ready to play at Monarch level, just because I got lucky and won my first attempt at Regent several weeks ago. Fooey.
Played as Persia, retired after I lost a city to the Aztecs circa 100 B.C., with no culture to speak of, scientifically backward, poor, etc. Not sure what happened. Maybe I expanded too quickly; I had six or seven cities, I think. Maybe I ought to cap Ancient-era expansion to four or five cities, next time.
The Persians are interesting because they are Scientific (half-price libraries & universities) and Industrious (Worker units have double productivity). The Greeks are also interesting if only because their special unit, Hoplites, provides nigh-invulnerable city defense throughout the Ancient era, suggesting that Greeks is a good choice for playing a game's prologue without bad guys pestering you too much. Hmm hmm hmm.
A general Civ thought: I wonder how often any civ manages to develop the most advanced technologies, the ones on the far right of the tech tree. In every game I've played that's gotten all the way to the Modern era, the game ended before any Civ could make it more than halfway through that era's tech, since each would immediately start building its spaceship and someone would finish before a dozen more turns could pass. Maybe the most advanced techs are only possible if there's so much espionage going on that nobody can get their ships off the ground because those pesky spies keep blowing 'em up... no game I've played so far has been very spy-heavy, though.