(no subject)
Mar. 24th, 2004 11:45 amLast week, after telling a mentor about volity.org, I received a letter from one Dan Brian, inventor of the Glass Bead Game Network, an Internet-based game based on the Hermann Hesse novel, and (it seems) still in a conceptual state. I'd link to it or him, but he seems to have yanked down his whole website sometime in the last week, redirecting everything to a blank login page. However, he said he was starting a new business, so who knows. I accepted his offer to send me a DVD, so we'll see what happens.
Has anyone read The Glass Bead Game? I first heard of it by finding a tattered cover of an old paperback edition, left behind on a table at Your Move Games a couple of years ago. I held onto it for a while because it was intriguing, and furthermore seemed to me the perfect size and attitude for an Icehouse stashpad, even though I don't play Icehouse. I have long since lost it, unfortunately.
For all that, I haven't read it yet, but am now thinking that I might like to.
Weekend RPG highlight: my character's identifying a Silmaril by poking it with salted snackmeats. Nod to the GMs for describing this moment exactly as they should have.
Visiting Waterville this weekend. To Ricky, I shall deliver the oscilloscope I got off eBay last week. He needs it for his shortwave radio hobby. I wouldn't know why or how, but look forward to seeing him set it up, and hope it works for him.
Scored a (legal!) copy of Illustrator from work, have been farting around with it at night. Have a pretty good idea how those mysterious path tools work now, helped by my recent study of SVG. That's nice; I like when things connect like that. However, I'm under the impression that it takes a lot of practice before anchor-point and direction-line manipulation feels anything other than clumsy, at least to a dabbler such as I.
Haven't really created anything worth sharing (or even really saving to disk) yet. Too goal-oriented in my doodling (as with my scribbling and my hacking); even when I fancied myself a would-be comics professional, I had sketchbooks but didn't diligently fill them up for practice and pastime; I more used them for rough drafts. So, I have some comics ideas I might apply this to... we'll see. Not anything soon.