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Level 17
Mr. Ranger finally accepted the sweet embrace of death just now, after three days of play. Not before taking down Wormtongue and Muzgash, though, making this the best Angband run I've ever had.
He died not so much from rotten luck as from pushing my luck a little too far, but I think my self-consciousness about the timesink was giving him a bit of a deathwish too. It was hella fun but I'm grimly glad it's done. For addiction-prone sorts like me, Angband and other roguelikes trump WoW and such because they make death fatal; if your character dies, it's immediately and forever gone. None of this chickenshit pay-100-gold-to-resurrect-yourself business. Want to play more? Suck it up and roll a new level 1 guy.
As if. Done for now; deleted the executable, just to make sure. Back to real life.
Not to say I haven't been doing other things. I should probably note that yesterday was one of the worst stomachache days I've ever had. I hadn't had one in a while, so when I woke up with that light burning feeling, instead of taking it easy I decided to go ahead with a planned museum date with
classicaljunkie. This turned out to be a poor idea, and before long I was hobbling around like an old man because of the hot coal in my stomach. An attempt to feel better via Museum Soup made things much worse, and I was grimacing with knife-in-the-gut pain the whole T ride home.
Immediate administration of pepto, water, and rest mellowed things out quite a bit within a couple of hours, and as always when I woke up this morning there was no trace of it.
Yes I should see a doctor about it. The prerequisite here is deciding whether to go full-time or remain a contractor and buy into a plan myself. I told myself I'd decide once the ITA project was done, but it's near enough to that now than I really oughtta think about moving ahead with that decision soonish, eh.
He died not so much from rotten luck as from pushing my luck a little too far, but I think my self-consciousness about the timesink was giving him a bit of a deathwish too. It was hella fun but I'm grimly glad it's done. For addiction-prone sorts like me, Angband and other roguelikes trump WoW and such because they make death fatal; if your character dies, it's immediately and forever gone. None of this chickenshit pay-100-gold-to-resurrect-yourself business. Want to play more? Suck it up and roll a new level 1 guy.
As if. Done for now; deleted the executable, just to make sure. Back to real life.
Not to say I haven't been doing other things. I should probably note that yesterday was one of the worst stomachache days I've ever had. I hadn't had one in a while, so when I woke up with that light burning feeling, instead of taking it easy I decided to go ahead with a planned museum date with
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Immediate administration of pepto, water, and rest mellowed things out quite a bit within a couple of hours, and as always when I woke up this morning there was no trace of it.
Yes I should see a doctor about it. The prerequisite here is deciding whether to go full-time or remain a contractor and buy into a plan myself. I told myself I'd decide once the ITA project was done, but it's near enough to that now than I really oughtta think about moving ahead with that decision soonish, eh.