prog: (Default)
Once again growing skeptical of the participatoryculture.org folks. Their DTV channel guide is moderated, and they don't tell you why or how, though they mumble things about decency standards in the FAQ. I can understand wanting to be wary of porn and spam, but surely there are better ways of attending to this than using human bottlenecks? Over the last three days, one (1) new channel has been added. I submitted The Gameshelf as a channel, and I bet they're getting hammered with similar requests as their software gets more attention.

So what are they filtering against? If it turns out they're making decisions based on subjective notions of content quality, I shall be severely unimpressed. So far I'm willing to believe that they're swamped and unable to dedicate the time to manually picking through submissions. (Which still makes me unimpressed, though in a less severe way.) I have made a post to a forum asking if they need more volunteers, or something. We'll see.



Interesting that this is not wholly unrelated to Volity. Ideally, lots of game parlors will appear, and we're not planning on introducing any human moderation or "hard" filters to the system. We do have some cool ideas for user-driven moderation, though, which should not just knock out any spam we get but, more importantly, help alleviate Sturgeon's Law.

As much as I will love every game development effort that finds its way to our system, I don't doubt that 90 percent of it will still manage to be crap. Giving users a way to help each other find the good stuff is a special challenge, and one that few providers bother with.



New, undecorated Gameshelf homepage, including episode guide with links to information about the games we cover: http://gameshelf.jmac.org . Props as alwys to my technical consultant [livejournal.com profile] daerr for helping me renoogle jmac.org's namesever setup once again.



Drove a Hybrid car for the first time... this feller, a Toyota Prius. Passenger Karl noted the LCD touchscreen that's below the LED dashboard display and declared that I was driving a Nintendo DS.

In truth, the UI was pretty awful. All the readouts were in the center again, but the speedometer was numeric-only -- barf -- and the five-position gearshift had only two positions labeled: P and B. (B? So, park, and... "brake", maybe? So my two choices are "stop" and "stop"? What?) I sat there staring at it after starting the engine, not sure how to actually make the car go forward. I actually had to look in the owner's manual to learn that the gearshift's visual feedback is an animated meter up next to the speedometer. Ew.

(B, by the way, was apparently the low-gear setting. Whatever, guys.)

Other than that it was OK. It stopped on a dime but it accelerated more sluggishly than I'm used to... was definitely crankier than my 8-year-old Corolla or any of the other gas-guzzlin Zipcars I've known lately. I don't know if this is endemic to hybrids or not.

The continuously updated cartoon depiction of the energy-flow direction among the battery, engine, motor and alternator on the LCD screen was fun to watch. More fun than watching the road, possibly; screech!! I don't know if that screen had any other purpose, though. I've tried to convince [livejournal.com profile] taskboy that it had a Tetris mode where you steered pieces with the steering wheel and hit the brakes to do a quick-drop but I don't think he believed me.



[livejournal.com profile] kyroraz invited me to dinner on Friday and we got a chance to try the new Princess & Dragon expansion to Carcassonne. It is a.k.a. the OM NOM NOM variant, since 12 times per game you get to set a meeple-eating dragon tearing across the board, sound effects optional.

However, it seems lot more dangerous at the start of the game than it is at the end, because of the smaller board and higher meeple density. Then again, there do tend to be more meeples on the board later in the game, and the volcano tiles (which let you effectively teleport the dragon wherever you'd like) may further keep the threat level high. I guess I'd have to play it some more to see for sure... I definitely want to.

You people who have no idea what I'm talking about are probably so jealous of my life right now, eh? snort



Ate at a Quiznos for the first time. It was good. Why was it good? Because I like toast, that's why.



I found a certain mostly-ex-goth housemate's dancin'-skeleton dishrag the other day. She turned down my offer to return it so now it's Halloween every day my kitchen, huzzah. I mean, boogity boo!
prog: (Default)
I posted the 10-minute proto-episode I made in June as my certification tape, and which aired in July. Also crappy, but apparently interesting enough that strangers recognized me and were asking me about it when [livejournal.com profile] mrmorse and I were last visiting the studio.

Also, if you're a Mac user, I can recommend a better way of watching the show than futzing with BitTorrent: give DTV a whirl. Once you have it running (which, unlike BM, is very easy), click the "Add Channel" button and then give it this URL: http://www.jmac.org/gameshelf/bm/rss.php?i=1 (That's the same link you get from the wee orange RSS buttons throughout the existing Gameshelf site.)

DTV uses BitTorrent and RSS transparently to fetch show information and download episodes, and a TiVo-like keep-until-it-gets-old syetem to manage the resulting files. Here is a screenshot of it in action. Pretty slick. They say a Windows version is coming out soon.

Again, if you try it, please let me know if it works or not. I'm new to being on the serving end of all this and appreciate the feedback. DTV makes a lot of things transparent but it isn't perfect; feedback I've received so far suggests that some firewall configurations can cause problems.



I feel I was a little too harsh on the BM/DTV people yesterday. Their projects have the potential to be pretty revolutionary, and I can't fault them for not having all the kinks worked out just yet. Some of the BM programming is kind of insane (magic numbers abound) but I still appreciate what they're doing, and look forward to its future development.
prog: (Default)
I really like 1000 Years of Popcorn, a short film with lovely and creative low-budget animation, puppetry, and DV joy, even though it could use some editing around the middle. (As could we all, right?) Discovered through DTV, an interesting project to give us Mac people a TiVo-style view into the world of video podcasts.

So far everything else I've seen on "Some Pig" -- and, indeed, across all of DTV -- is kind of crap. (If often happy & energetic crap.) So I also downloaded their tool to publish one's own channels, as I'm more than happy to add to the pool myself. Plop.

August 2022

S M T W T F S
 123456
78910111213
14151617181920
21222324252627
28 293031   

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 9th, 2025 01:16 pm
Powered by Dreamwidth Studios