prog: (khan)
I had an especially fun game night at [livejournal.com profile] rikchik-n-Mary's last Tuesday, but I accidentally messed up [livejournal.com profile] magid's awesome hand at Gang of Four by not making an obvious move when I shoulda (I was enchanted watching people play Toppo in the other room and absentmindedly passed my turn), and allowing [livejournal.com profile] queue to go out a round or five earlier than he really shoulda, and sticking magid with 100,000 cards, making the game end earlier than it shoulda too. (Not to say [livejournal.com profile] queue didn't have his victory coming to him, but I kind of carved it up nice and served to him with garnish, which is not optimally fun.)



I enjoyed an especially fun brunch that [livejournal.com profile] cthulhia hosted in honor of [livejournal.com profile] zyxwvut's visit to the east coast. Lots of Rabbits/Arisia peeps in attendance and lots of good food that they broughted and I eated it. I volunteered to help with coffee, but through miscommunication I ended up leaving my own coffee equipment at home. I used Cth's equipment as if it were mine, even though it wasn't, and long story short ended up spilling scalding water all over my sous-barista [livejournal.com profile] classicaljunkie's right hand. I feel awful about this and have put myself at her beck and call while she convalesces. I would write more but she just told me to go fold laundry, so OK.
prog: (khan)
I have been saying OH NOES A BOMB a lot today.



I have written in the past about my discomfort at being too close to SF-fandom, coupled with my inability to break away from it completely. I now think I have achieved the right energy level above the nucleus of Boston's SF community. I did not know the fellow who handed me my badge on Sunday, but he commented that he's seen me around, and dropped the name of a mutual friend. "Yes," said I, "I am in The Cloud."
prog: (Default)
But for now I am only 100000. (Last year I was 11111.)

Delightful things:

* The Hunt was fun but short, ending less than an hour after Saturday did. I personally performed about as well as I did last year, and I think our team kept up with its own record too. We had one painful bottleneck about 12 hours in that locked us out of the leader-pack, but still ended up placing about two-thirds of the way up, if I read the graph correctly. I liked the theme and how it was run.

* Chicken Heart suffered from some technical flubs and missed cues (grr), but otherwise beat its way into the hearts of a full-house crowd at Arisia yesterday. Afterwards I received, along with everyone else involved with Chicken Heart, an email from Kibo containing a Kibo-penned one-minute summary of the show in radio play format. It's been years since I regularly read a.r.k but I couldn't help but thrill at this. You can take the jmac out of the fanboy, but you can't wait that's terrible.

* Received a delightful gift from [livejournal.com profile] jadelennox. Monkeys were involved.

* I was happy that I got to celebrate the last day of my 2000 Maine driver's license's validity by renting a Zipcar to help shuttle hunters and their stuff around after we struck the set. But now I can't drive at all anymore, and will have to go subject myself to the Mass RMV system once again, despite my no longer owning an MV to R.
prog: (Default)
I just delcared Fluxx to be Alpha. Despite its possessing some display bugs, I can play games against myself without killing anything. Now I want to see if other people can play it without getting confused or frustrated. Feeling confident from meeting this more recent deadline, I hereby predict that we'll be able to get the game out to beta testers by the end of next week.

You will like this. It is good. A big thank-you to al the testers so far, especially those of you who signed on expecting Fluxx, didn't see it, and dutifully tested the rest of the system anyway. You rock. (BTW, if I have neglected to get any beta-test invitations from me, and I know who you are, please drop me a note and I'll set you up.)

After that, and aside from reacting to testers' critiques, I'm retiring from making Volity games and going to attack the volity.net website (which has been waiting patiently for years (literally) for me to bless it with content) and cultivate the business. I've been taking care of the earthy stuff in the meantime, but distracted enough to do sort of a half-assed job of it. I succeeded in opening us a bank account, for example, but failed to get a debit card for it so we could actually, y'know, buy things, and now nearly a week's gone by with me forgetting to drop in and amend this. La.



Mystery Hunt this weekend, oh boy oh boy. Two potential stress sources, though:

* The invitation requested formal attire. I have some reasonably suave-looking clothes (which I used to wear a lot) but nothing you'd call formal, and I sure as hell ain't rentin no tux for the Hunt, not on my budget. Of course, this being the Hunt, I'm sure the invitation was made fully expecting some creative responses. [livejournal.com profile] rikchik has heroically offered to lead a group-dive into the Garment District to find things that are "formal" according to at least one person in some time period that did or might later exist. This is great but even that is making me wobbly because I haaaate clothes shopping. Well, we'll see how it goes.

* I have to split early Sunday afternoon to do the Chicken Heart show at Arisia. Doh... I originally thought that it was scheduled for Saturday. So of course I'm racked with worry that not only will our team make it up to the final runaround, but they will do so right at 1pm, just when I have to toddle off to Boston. Aiee!

That said, if you're slumming at Arisia at 2pm on Sunday, you should come see CHICKEN HEART and hear my offensive Bronx accent.
prog: (Default)
Friday: Took the day off. It was my birthday! And the first day of my first MIT mystery hunt. Very exciting. I may have spent most of the day hacking on one particular puzzle about celebrity ages, but I worked on other stuff too. Didn't actually solve anything myself, but like to think I helped people along with their own puzzles.

Everyone seemed to enjoy the birthday theme. Strangers were delighted to meet the jmac of Team jmac's Birthday Party (which was otherwise as much a non-sequitur as all the other teams' names, to them), and so I received many well-wishes. (Including from visiting professional puzzlers like Trip Payne, whom [livejournal.com profile] tahnan introduced me to. Stars in my eyes!) Was presented with a birthday cake! Cakes. Various hunt-mates had all taken turns with the lettering on both, it was explained to me, and [livejournal.com profile] colorwheel was especially proud of her lowercase "d"! I wish I had taken a picture of all this. I did take a photo of the last slice (on Saturday evening), and thought I blogged it, but my photoblog script seems to have eaten it soon before [livejournal.com profile] rikchik did, alas.

Still can't drive (have collected the right forms but haven't had a chance to visit the RMV in all this time, darnit) and so went home to sleep before the subway gourdimorphosed. (Many people slept right there, curled into the sleeping bags and comforters they brought along. This was not for me, I decided.)

On birthday: All communication from family (of which there has been a lot, in phone calls and cards) has concentrated very heavily on the decincrementation involved. This is a tough soup to swallow, for them! That li'l Jason is suddenly so old, and with the wife and kids and all, now.

Received a lengthy email from a friend I haven't communicated with in years. Haven't read it yet, due to the hectic circumstances; will do so upon finishing this entry. (Also had to send regrets to various people calling in their wishes, so busy was my immediate environment. Promised Aunt Jan I'd call her back Monday evening. Don't let me forget!)

Saturday: After checking in at the hunt, proceeded across the river and had the most efficient Arisia experience one could ask for.
12:30-1:00 Ran into local but not-seen-much-lately pal R immediately upon registration (which involved nothing more than saying my name to the elfin chap behind the desk, since I got a freebie for all my game demoing last year). Together we killed time in the art show, which was highlighting the delightful kinetic sculptures of Arthur Ganson. Probably the best art I've ever seen in the context of a sci-fi con. Also said hi to [livejournal.com profile] queue and [livejournal.com profile] treacle_well.
1:00-2:00 Followed R to the ballroom, to hear Tim Powers' speech. Said hi to R's husband G and listened to tail end of a talk by -- ESR?! That was random. Hooked up with [livejournal.com profile] cthulhia and Zarf, who wandered in when ESR finished talking about how stupid journalists are, and then listened to Powers' most excellent and entertaining talk (it was practically a monologue-comedy routine, once he got into it).
2:00-3:00 Played a game of Giant Mega Volcano with C & Z, and attracted a crowd in so doing. The giant Icehouse pieces are pretty winning for this purpose. Caught up with Zarf about our various respective game-(deisgn/programming) projects. (He had emailed me about Volity earlier in the week... exciting stuff. If you're me.)
3:00-4:00 Down to the Terrace with C & Z to hear Ganson in person talk about his strange and wonderful machine-sculptures, and narrate through several previews of his upcoming DVD. Enormously happymaking. Dropped a twenty on pre-ordering the disc before I left.
4:00-4:30 More game chat with Z at the Urban Pain, while eating a tasty sandwich.

Total time: Four hours. Managed to meet all my favorite con objectives: seeing friends local and remote, playing games, trading ideas, meeting famous and interesting people & buying their stuff, eating tasty food. I could do this every year.

Then, back to the hunt! Where things proceeded, for me, much as they did on Friday evening.

Sunday: Mystery hunt spent much of its time in not so much territory, for me. I think my desire to continually work on puzzles went away when I returned home on Saturday night, and I found it hard to summon the enthusiasm needed to begin a third day of (personally fruitless) puzzle-slogging. After a couple of hours I became burned out, but not unhappy, and passed the time doing non-huntish things on my computer for a bit, at one point stepping outside to call parents for a nicely unhurried conversation, to make up for juggling their call away on Friday. After eating something hot & reasonable, picked up a puzzle and hacked at it some more, again coming to no particular outcome with it, but getting to write entertaining Perl scripts nonetheless. Will return to jmac's Birthday Party tomorrow for the the last time, in order to witness the hunt wrap-up.

Because the hunt's still going on (core members of my team are working hard, even as I write this, in the wee hours of Monday) I won't say much in particular about it, except that I'm keenly interested in hearing the unofficial debriefing that I hope will happen at HoRGN on Tuesday (depending upon various people having recovered enough energy to show up for it).

As for me: I had loads of fun, and really couldn't have hoped for a nicer (or more appropriate?) birthday party. Much thanks and love to all who set up this thing: no kidding!

On the practical end of things, I don't feel I participated much with the solving, and hope I didn't disappoint anyone with my approximately 50 percent attendance rate. It might have gone differently had I a car, and therefore could come and go (and haul cargo) at my own pleasure, rather than restrict my schedule to the T's running times. Well... we'll see how things are aligned next year, I suppose.

Photo post

Jan. 17th, 2004 01:17 pm
prog: (camera)

Taking break to listen to tim powers.
prog: (Default)
Working on the Book right now is like pulling teeth, again. Bleah. It will pick up later, but for now it's really boring and I feel very easily distracted. I need another long cafe hangout session to re-energize. I consider going right now (Diesel is open for another two hours) but I think instead I will collect information for the rest of tonight, and tomorrow morning start to process it over coffee.

Getting up at a reasonable hour is hard, though. This morning at 9:30 or so Carla woke me up by coming into my room to turn off my alarm clock, which had, she said, been buzzing for a long, long time. Then I fell alseep again and had dreams about her coming back in and berating me about various minor household issues. (Yes, I asked her about this to confirm that it was, in fact, a dream.)


Kristin is again asking for help in setting up a genuine Pop Tart Cafe at the next Arisia, but the major difference between this and the previous (obviously scrapped) attempt is that she's now doing so a year in advance! This makes it seem pretty likely that the boston-warren will score some local Looney action, after two years (at that time) of being together. Cool.

January, 2003. I wonder what I'll have to show off by then?


We're also a little over the halfway point to the 2002 Origins. Denis has taken charge of this one, and four of us are going, the way things are looking now. Heck, I wonder what I'll have to show off by then?

Arisia

Jan. 20th, 2002 06:06 pm
prog: (Default)
It was okay. Gaming is always A Good Thing, but I disappointed myself -- I thought I'd want to take more advantage of the con, doing the many things and meeting the many people available there, but this turned out not to be the case. I actually became fairly cranky on Saturday, and spent much of the afternoon and evening alone in our hotel room, reading and doing Book work.

Leah, my very own LJ Anonymous Coward, wrote me a nice letter before the weekend which opened with the observation that I, in her eyes, share an attribute with another favorite blogger, The Gus, in that I move through all these distinct circles of people, but seem happiest when alone, or with the computer and writing. My first impulse was to object, especially in light of the burst of sociability I've experienced since the year started, but I can object only up to a point. I can't deny the pattern I stick to of making forays into the wild now and then, but always retreating back home alone when I've used up all my mana points or whatever, so that I can recover and reflect. I might be making more sorties now, but the strategy's never changed, and it doesn't change when I go to a con, either.

It's true that I hung out with many interesting and fun people, but they're the same interesting and fun people I see several times a week nowadays, and in much less expensive venues, such as In Someone's House, In The Cafe, or Out Side. (Note that this is, in fact, a nice reminder that my life is beautiful right now.) Notable exceptions were other Lab Rabbits who aren't a staple of the local circles I'm in, and Zarf.

Zarf is so cool, mannnn, even if I was too grumpy to go party-wandering with him, and he didn't have any comments about Currents other than "Ahh, too many rules -- sorry, I am having a Kory moment." I wonder if cthulhia tried pressuring him into LJ. Well, at any rate, I'll see a lot more of him and everyone else I really ought to meet, game-design-wise, this summer at Origins.

But, for now, boy, I feel burned out on gaming. Redlining my leisure time is, in fact, not all that fun, especially not right now, as I feel the lukewarm breath of The Deadline on the back of my neck ever-so-slowly heating up. I will need to get a lot of work done before I'm again filled with the real desire to game -- gaming tastes sweetest, to me, when it's a mix of the given mental challenge and sociabily with the feeling that I've earned the chance to do this utterly unproductive thing for a while. With luck, I will meet this requirement before it's time for Vericon, this coming weekend.
prog: (Default)
I can't believe Arisia is tomorrow. I admit to feeling a bit of trepidation, like I'm severely underprepared. Only a bit, since there's nothing for me to prepare, in reality, aside from following the orders of Fearless Warren Leader Cthulhia (this is not to imply that the boston-warren has just one Fearless Leader, if indeed it has any at all, but for all things relating to Boston cons she nonetheless fills the role very nicely).

The major similarity between this year and last year will be seeing my hero (even though I haven't communicated with him in, er, a year) Zarf again, and playing many many many games with he and many many other people, spreading the good Looney Lab news to all who will listen. The major difference is that I'll be there for all three days, I'll know people besides cthulhia (who herself is also a new person of a sort, in that she is a closer friend now to me than she was even just a year ago, when I, a trembling newbie to this whole area, spent the con clinging to her like a scared baby monkey), several friends from outside the boston-warren or either of the Circle Js will be in attendance, and I may actually attend some of the convention stuff outside of the gaming. Wow.

I'm still telling myself I'll be able to get some book-work in. Uh-huh.

Rocket Man

Dec. 18th, 2001 12:11 am
prog: (Default)
The Diesel gambit paid off; I wrote for two hours, and the chapter has enough momentum to roll itself home. There's just the matter of time. I have decided that I can't write well when I'm sleepy... I can't start things at 10 p.m. I found myself doing this after I got home and settled in to continue, but then Carla's GURPS group started to drag itself in, and then they started taking turns coming upstairs and begging me to play. Oops: I forgot I was one of them. I relented on beggar #3, bringing the iBook with me, but of course that was no environment for doing technical writing. I bailed on them politely as I could, after 90 minutes or so. But by then, feh. I email Linda, asking her when the drop-dead date is. I am still silly enough to think I can have this wrapped up by tomorrow. I hope that, certainly.

Meanwhile, life is just barreling along. Beyond the ever-growing queue of when-the-book-is-done activities (which by now probably has "pick up a musical instrument" in it, rendering everything after it irrelevently unattainable -- this is my own personal Godwin's Law of activity queues), the world around me and the people in it continue to change, maybe accelerated by holiday fervor, I dunno, cuz I can't touch any of it while I'm locked into this mode, totally stationary in regard to planetary rotation, and hence SHOOTING OFF INTO DARKEST SPACE from your point of view. I owe people some juicy choice nummy-num letters, letters I start to write many many times, with which I'll try to reconnect myself to stuff. They're not easy letters to write in the first place, and the fact that I can't keep my mind on them right now doesn't help. I know they'll get out eventually, and my beautiful friends will joyfully reel me back in, but only when the you-know-what is you-know-what, and until then brrr it's cold out here between the stars.

On the more practical side, I am worried about my nonmotion with regards to getting an Arisia room (last I heard this was sorta being done by committee -- bad idea), and any number of bills I keep suddenly remembering I haven't paid since I moved. And a parking ticket I got a long, long time ago in Waterville. Crap. But who has time to think about that stuff?!

I have mentioned I feel like I'm right back with the UMaine newspaper again, right? I'm locked into this absurd, hallucinatorily untouchable meta-state, where I pretend to be not a member of your MERE HOO-MAN SOCIETY while I sit on my perch and look down at you wee people as I chronicle your wee-people lives. And your XML. Foo.


I do not think I will risk the LotR showing. Poop. Even if the chapter's done, it would give me zero time to prepare for the meeting, and this I do not wish to do. However, I'll be seeing Maine Crowd #2 (which has crossover with the first one) this weekend, and maybe we can see the movie then. Shrug? It's also likely I'll get a chance to watch it with some locals, maybe even before then. We'll see what happens.


Joining Carla's group was a mistake, a decision made on my first full day in this house, right at the start of the honeymoon. I am having zero fun roleplaying, and Carla... is no Josh. This is not to say that she is a bad GM, but I have grown to like the style of the other GM in my life (heh), who is, simply put, a master storyteller, able to handle player action and player inaction with equal finesse. Josh does not say "I will stick dice up your nose unless you roleplay" at me. (For that matter, no player in the Josh-group has ever complained to the other players about themselves being the only one bothering to roleplay.) Carla's games are also very linear, or at least this one is. We started out in point A, and one of our PCs was told that he got the idea that there's a guy we could talk to at point B. OK. At point B we talked to a guy, who told us to perform action C, which taught us about location D. La la la. The Josh-led campaign, on the other hand, is a sprawling epic, and nobody knows what the hell's going on, though we each (both as players and characters) have individual ideas, and we know when we're following a right trail.

It's funny I write like that about Josh's game, because during the campaign's former half, I was constantly debating whether or not to drop out... I liked Josh's style then too, but I didn't like my character so much. It's grown a lot on me since then, though my character is still the same.

Tonight I was telling a remote friend (who is about three times more introverted and nonconfrontational than I am(!)) to break the bad news to a woman (with whom I am also acquainted, though she is remote to both of us -- all hail the Internet) who has been more-or-less stalking him for years (as in inviting herself over to his house every few months, a process that involves flying from North Carolina to San Diego) that he was not interested in further romantic relationship with her. He does not want to do this because it would shatter her (she breaks easily), but I advised that not telling her would just let her stew in drawn-out, unrequited longing, while he'd continue to feel guilty: far worse for both of them.

And here I have trouble giving myself the same advice when it's just a bloody RPG group that I've been with for a month?

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