Finally signed a contract.
Oct. 27th, 2007 08:49 pmWorked for close to six hours editing The Gameshelf #6. Too much time spent in tweaking greenscreen stuff - it won't look quite as good as last time, sadly - and nosing around for appropriate (and CC-licensed) background music. If you know of an instrumental that would work well against several minutes of blathering about a corporate-takeover-themed board game, please do share. (Especially if I can legally use it.)
I now understand why other low-budget (but still some-budget) shows like The Phantom Gourmet seem to like having a small library of background music, from which they pick something more or less arbitrarily to throw on when nothing else is happening.
I hope to finish the show tomorrow. We'll see.
After negotiating a couple of points, I signed a contract that will keep me in part-timey work for the rest of the year. Suddenly, half my work-time allotment vanishes, ker-chunk, and I have to be careful about farming out the remainder. I will allow myself to take on one more such contract, and that's it until 2008. If both of the big uncertain deals pop the question this week, I'll almost certainly have to turn one down. A good problem to have. Until then, I've slowed down my frantic job hunt.
In the background, I've felt myself warming up to the idea of working on the web client again. Don't expect me to lift a finger for it until my working schedule is completely defined, but when that happens (and it won't be too much longer), I'll be ready to pick it back up again. It doesn't hurt that someone put the idea into my head that, once it's up and running, I can much more reasonably add Volity game developer to my list of services as a software consultant...
I now understand why other low-budget (but still some-budget) shows like The Phantom Gourmet seem to like having a small library of background music, from which they pick something more or less arbitrarily to throw on when nothing else is happening.
I hope to finish the show tomorrow. We'll see.
After negotiating a couple of points, I signed a contract that will keep me in part-timey work for the rest of the year. Suddenly, half my work-time allotment vanishes, ker-chunk, and I have to be careful about farming out the remainder. I will allow myself to take on one more such contract, and that's it until 2008. If both of the big uncertain deals pop the question this week, I'll almost certainly have to turn one down. A good problem to have. Until then, I've slowed down my frantic job hunt.
In the background, I've felt myself warming up to the idea of working on the web client again. Don't expect me to lift a finger for it until my working schedule is completely defined, but when that happens (and it won't be too much longer), I'll be ready to pick it back up again. It doesn't hurt that someone put the idea into my head that, once it's up and running, I can much more reasonably add Volity game developer to my list of services as a software consultant...
Zarf lent me Hofstadter's new I am a Strange Loop yesterday. Between him and the reviews I've read the consensus seems to be "Eh... it's worth reading." It covers the same ground as Gödel, Escher, Bach, examining how consciousness can emerge from unconscious material, but is both shorter and much more explicit about it - GEB is often seen and even loved by its readers as an almanac-style funhouse of art and logic not arranged around any particular topic, and though the book helped set him for life Hofstadter has always regretted its unintended ambiguousness. I read two chapters of the new book in bed last night and am already convinced that if nothing else it contains enough new angles to stay interesting throughout, so I'm cool with it.